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Unnatural Aggression

BFZ (Battle for Zendikar) · #168 · EN

Unnatural Aggression

Instant

Devoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
The battle served as a grim reminder of what a final victory for the Eldrazi would mean.
RzadkośćCommon
PLN regular0,22 zł
PLN foil0,70 zł
PLN etched—

Nienaturalna Agresja (Unnatural Aggression)

Instant

Devoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

Jak działa karta?

Instant: twoje stworzenie walczy z stworzeniem przeciwnika. Jeśli stworzenie przeciwnika miałoby zginąć w tej turze, zamiast trafić na cmentarz zostanie wyeksilowane. Karta jest bezbarwna (devoid).

Devoid (To karta nie ma koloru.) — efekt dotyczy karty jako obiektu w dowolnej strefie.

Główny efekt: "Target creature you control fights target creature an opponent controls." Po rozwiązaniu Unnatural Aggression, wskazane twoje stworzenie i wskazane stworzenie przeciwnika zadają sobie nawzajem obrażenia równe swojej sile (jak przy efekcie "fight").

Dodatkowy efekt: "If the creature an opponent controls would die this turn, exile it instead." To zastępczy efekt, który zmienia sposób, w jaki stworzenie przeciwnika trafia do grobu przez cały bieżący tur — zamiast wkładania go na cmentarz zostanie wyeksilowane. Dotyczy to każdej sytuacji śmierci tego stworzenia w tej turze, nie tylko bezpośrednio z walki (np. jeśli przetrwa walkę, ale później otrzyma obrażenia lub ma zostać zniszczone w inny sposób, zostanie wyeksilowane). Jeśli stworzenie przeciwnika nie jest celem (np. jego wskazanie było nielegalne), walka nie nastąpi; jednak jeśli to stworzenie później miałoby zginąć w tej turze, nadal zostanie wyeksilowane.

Uwagi o kolorze: karta ma Devoid, więc jest koloru bezbarwnego (colorless), niezależnie od kolorów many w koszcie. Devoid działa we wszystkich strefach. Inne efekty mogą nadać tej karcie kolor; wtedy karta ma ten nowy kolor (a nie „bezbarwna i ten kolor”). Jeśli karta straci tekst devoid, pozostanie bezbarwna, ponieważ efekty zmiany koloru oceniane są wcześniej.

Ważne interakcje

Częste pomyłki

Przykład

Zagrano Unnatural Aggression, cel: twoje stworzenie A i stworzenie przeciwnika B. Po rozwiązaniu A i B zadają sobie obrażenia. Jeśli B miałoby zginąć w wyniku tej walki, zostanie wyeksilowane zamiast trafić na cmentarz. Jeśli B przeżyje walkę, lecz później w tej samej turze zginie z innego powodu, także zostanie wyeksilowane.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Battle for Zendikar (BFZ)
Data wydania
2015-10-02
Rzadkość
Common
Artysta
James Ryman
Mana value
3
Mana cost
{2}{G}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
8293c66d-9a9b-4817-9bc3-ffd57fda290c
Oracle ID
597d1dce-67e8-4c37-9781-eeaeb7c2d7b7
Słowa kluczowe
Devoid, Fight
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
devoid
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
20 443
Penny rank
—
Multiverse IDs
402085
Arena ID
—
MTGO ID
58763
TCGplayer ID
105702
Cardmarket ID
284914
Illustration ID
399b0c96-73b4-4330-84c1-767c16482774
Status obrazu
highres_scan

Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.

A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.

Devoid works in all zones, not just on the battlefield.

If the creature an opponent controls survives the fight but would die later in the turn for another reason, it will be exiled instead, whether your creature dealt it damage or not.

Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.

If the creature you control becomes an illegal target (perhaps due to being destroyed by another spell or ability), Unnatural Aggression will resolve, but the target creature an opponent controls will neither deal nor receive any damage. If that creature would die later in the turn for another reason, it will be exiled instead.

If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.

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