Heaven
Instant

MOC (March of the Machine Commander) · #328 · EN
Instant // Sorcery
Strony karty
Instant
Sorcery
Wyjaśnienie po polsku
Instant // Sorcery
Heaven // Earth to split karta, Heaven (połowa z ręki) jest instantem, Earth (połowa z aftermath) jest sorcery, które możesz rzucić z twojego cmentarza dzięki aftermath. Poza stosem karta ma cechy obu połówek. Jeśli rzucasz Earth z cmentarza, karta trafia natychmiast na stos i zostanie wyeksilowana, gdy opuści stos.
Ogólne informacje: Heaven // Earth to karta podzielona (split) z napisem aftermath na połowie Earth. Karta w dwóch połowach jest jedną kartą. Gdy karta nie jest na stosie, jej cechy to połączenie cech obu połówek (np. kolory, typy, wartość many). Rzucanie z ręki vs. z cmentarza: Połowa Heaven (instant) jest rzucana z ręki; połowa Earth (sorcery, aftermath) może być rzucona z twojego cmentarza tylko jeśli zostały spełnione warunki aftermath. Jeśli jakaś inna reguła pozwala ci rzucać tę kartę z innej strefy niż cmentarz, nie możesz wtedy rzucać połowy Earth (tej z aftermath) — tylko ta połowa, do której pozwala dany efekt. Rzucanie Earth z cmentarza: gdy zaczynasz rzucać Earth z cmentarza, karta natychmiast trafia na stos — przeciwnicy nie mogą zareagować przez wyeksilowanie karty zanim zostanie przeniesiona na stos. Bez względu na wynik (rozwiązanie, skontrowanie, inne opuszczenie stosu), karta zostanie wyeksilowana po opuszczeniu stosu. Interakcje i ograniczenia: Ponieważ karta poza stosem ma cechy obu połówek, efekty mówiące o kolorach/typach/wartości many odnoszą się do całej karty. Na przykład efekt pozwalający rzucić kartę o wartości many 2 z ręki nie pozwoli ci rzucić tej karty, jeśli jej wartość many jako całości nie wynosi 2. Przy rzucaniu Earth możesz wybrać inne X niż przy rzucaniu Heaven. Ramka wizualna: nowa ramka (połówka z ręki jest obrócona jak zwykła karta; połowa z cmentarza jak tradycyjna połowa split) to tylko wygoda i nie ma znaczenia dla zasad.
Przykład 1: Rzucasz Heaven z ręki (to instant). Gdy rozwiąże się, jeśli chcesz i możesz, natychmiast przed kolejną akcją możesz rzucić Earth z cmentarza — jeśli to zrobisz i karta opuści stos, zostanie wyeksilowana. Przykład 2: Efekt mówi, że możesz rzucać karty z ręki o wartości many 2. Ponieważ poza stosem Heaven // Earth ma wartość many będącą sumą obu połówek, jeśli ta wartość nie równa się 2, nie możesz jej rzucić przy użyciu tego efektu.
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Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
You don't have to choose the same value for X while casting Earth as you did while casting Heaven.
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
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