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Visions of Ruin

MIC (Midnight Hunt Commander) · #36 · EN

Visions of Ruin

Sorcery

Each opponent sacrifices an artifact. For each artifact sacrificed this way, you create a Treasure token.
Flashback {8}{R}{R}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
RzadkośćRare
PLN regular2,32 zł
PLN foil—
PLN etched—

Widma Zagłady (Visions of Ruin)

Sorcery

Każdy przeciwnik ofiarowuje artefakt. Za każdy artefakt ofiarowany w ten sposób tworzysz żeton Treasure.
Flashback {8}{R}{R}. To zaklęcie kosztuje {X} mniej do rzucenia w ten sposób, gdzie X to największa wartość many komendanta, którego posiadasz na polu bitwy lub w command zone. (Możesz rzucić tę kartę z grobu za koszt flashback. Następnie wyeksiluj ją.)

Jak działa karta?

Każdy przeciwnik ofiarowuje jeden artefakt; za każdy ofiarowany artefakt tworzysz jedną Treasure. Możesz też rzucić tę kartę z grobu dzięki flashbackowi za {8}{R}{R} pomniejszone o największą wartość many twojego komendanta na polu lub w command zone; jeśli zapłacisz flashback, karta zostaje wyeksilowana po rzuceniu.

Widma Zagłady to sorcery, które każe każdemu przeciwnikowi ofiarować po jednym artefakcie, a ty otrzymujesz po jednym żetonie Treasure za każdy artefakt tak ofiarowany. Karta ma także mechanikę flashback: możesz ją odczarować z grobu za koszt {8}{R}{R}, ale ten koszt jest zmniejszony o wartość X równa największej wartości many komendanta, którego posiadasz i który jest na polu bitwy lub w command zone. Po odrzuceniu przez flashback, karta zostaje wyeksilowana. Ponieważ to sorcery, można je rzucać z ręki lub z grobu (przez flashback) tylko wtedy, gdy zwykle można rzucać sorcery.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz komendanta o wartości many 5 w command zone. Flashback kosztuje {8}{R}{R} i jest zmniejszony o 5, więc płacisz {3}{R}{R} aby rzucić kartę z grobu. Gdy rozwiąże się to zaklęcie i trzech przeciwników miało łącznie dwa artefakty między sobą (jeden przeciwnik miał jeden, drugi miał jeden, trzeci nie miał żadnego), każdy przeciwnik ofiaruje po artefakcie tam gdzie może, a ty stworzysz 2 tokeny Treasure.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Midnight Hunt Commander (MIC)
Data wydania
2021-09-24
Rzadkość
Rare
Artysta
Andrew Mar
Mana value
4
Mana cost
{3}{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
803a93c7-d8e4-4cda-8fa0-d9cd50b7d977
Oracle ID
3570001c-844f-4319-9850-ab997d62a83b
Słowa kluczowe
Treasure, Flashback
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
8 639
Penny rank
—
Multiverse IDs
540753
Arena ID
—
MTGO ID
93862
TCGplayer ID
247851
Cardmarket ID
574722
Illustration ID
13d7b122-b9a4-4906-8b19-d7a12ccf17e5
Status obrazu
highres_scan

A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.

You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.

You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.

“Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

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