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Sightless Brawler

JOU (Journey into Nyx) · #24 · EN

Sightless Brawler

Enchantment Creature — Human Warrior

Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.
RzadkośćUncommon
PLN regular0,48 zł
PLN foil1,27 zł
PLN etched—

Sightless Brawler

Enchantment Creature — Human Warrior

Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)\nThis creature can't attack alone.\nEnchanted creature gets +3/+2 and can't attack alone.

Jak działa karta?

Bestow pozwala zagrać tę kartę jako Aurę dającą +3/+2 i warunek "nie może atakować sam(a)"; jeśli jest stworzeniem na polu bitwy, także nie może atakować sam(a). Jeśli Aura przestaje być przyczepiona, staje się z powrotem stworzeniem zamiast trafiać do grobu.

Oracle: Bestow {4}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)\nThis creature can't attack alone.\nEnchanted creature gets +3/+2 and can't attack alone.\n
Wyjaśnienie szczegółowe:\n- Bestow: jeśli zapłacisz koszt bestow ({4}{W}) podczas rzucania tej karty, staje się ona zaklęciem Aura z tekstem "enchant creature" i trafia do celu. Na stosie jest wtedy zaklęciem Aurą (nie jest jednocześnie stworzeniem). Jeśli przy rozwiązywaniu nie ma prawidłowego celu, efekt robi się odwrotnie: przestaje być Aurą i wchodzi na pole bitwy jako enchantment creature (zaklęcie nie zostaje anulowane).\n- Gdy jest stworzeniem (na polu bitwy jako enchantment creature), jego tekst "This creature can't attack alone." oznacza, że nie możesz zadeklarować go do ataku jako jedynego atakującego; jeśli ma atakować, musi atakować razem z innym twoim stworzeniem. Jeśli ma także wymóg "must attack if able", musisz zadeklarować go i co najmniej jedno inne stworzenie, jeśli to możliwe.\n- Gdy jest Aurą przyczepioną do stworzenia, to stworzenie otrzymuje +3/+2 i również ma ograniczenie "can't attack alone" — czyli jeśli to właśnie ono atakuje, musi atakować razem z innym stworzeniem. To ograniczenie dotyczy zarówno Aury (jeśli sama jest stworzeniem) jak i stworzenia, które wzmacnia, w zależności od tego, w jakiej formie karta się znajduje.\n- Kilka praktycznych konsekwencji: aura z bestow nie trafia do twojego grobu, jeśli zostanie odczepiona; zamiast tego staje się z powrotem stworzeniem. W grach drużynowych (np. Two-Headed Giant) możesz atakować z tą kartą razem z stworzeniem współgracza, aby spełnić warunek "nie może atakować sam(a)". Jeżeli kontrolujesz więcej niż jedno stworzenie mające zakaz ataku w pojedynkę, mogą one atakować razem (dwie takie karty mogą nawzajem spełniać swoje wymagania).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz tylko Sightless Brawler jako stworzenie — nie możesz go zadeklarować jako jedynego atakującego. Jeśli zagrasz Sightless Brawler jako bestow na innym stworzeniu, tamto stworzenie dostaje +3/+2 i nie może atakować samo; aby je zadeklarować do ataku, musisz zadeklarować jeszcze jedno twoje stworzenie.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Journey into Nyx (JOU)
Data wydania
2014-05-02
Rzadkość
Uncommon
Artysta
Johann Bodin
Mana value
2
Mana cost
{1}{W}
Power / Toughness
3 / 2
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
7e2fcd27-c068-468f-9825-2825c0cf217d
Oracle ID
0f7d76a9-3f47-4cfa-882b-1790256d15b2
Słowa kluczowe
Bestow
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
enchantment
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
27 843
Penny rank
14 499
Multiverse IDs
380496
Arena ID
—
MTGO ID
52018
TCGplayer ID
82185
Cardmarket ID
266602
Illustration ID
3b575c05-e52a-4f55-a999-93ffd2468e8c
Status obrazu
highres_scan

Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.

Although Sightless Brawler or the creature it enchants can't attack alone, other attacking creatures don't have to attack the same player or planeswalker. For example, Sightless Brawler could attack an opponent and another creature could attack a planeswalker that opponent controls.

If a creature that can't attack alone also must attack if able, its controller must attack with it and another creature if able.

If you control more than one creature that can't attack alone, they can both attack together, even if no other creatures attack.

Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.

On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.

Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.

Similarly, if you cast an Aura spell with bestow targeting a creature controlled by another player, and that creature is an illegal target when the spell tries to resolve, it will finish resolving as an enchantment creature spell. It will enter the battlefield under your control.

In a Two-Headed Giant game (or in another format using the shared team turns option), Sightless Brawler (or the creature it enchants) can attack with a creature controlled by your teammate, even if no other creatures you control attack.

Sightless Brawler or the creature it enchants can be declared as an attacker only if another creature is declared as an attacker at the same time.

You still control the Aura, even if it's enchanting a creature controlled by another player.

If the enchanted creature leaves the battlefield, the Aura stops being an Aura and remains on the battlefield. Control of that permanent doesn't change; you'll control the resulting enchantment creature.

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