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Brimstone Mage

PLST (The List) · #ROE-137 · EN

Brimstone Mage

Creature — Human Shaman

Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
{T}: This creature deals 1 damage to any target.
LEVEL 3+
2/4
{T}: This creature deals 3 damage to any target.
RzadkośćUncommon
PLN regular0,70 zł
PLN foil—
PLN etched—

Mag Siarki (Brimstone Mage)

Stwór — Człowiek Szaman

Podnoszenie poziomu (Level Up) {3}{R} ({3}{R}: Połóż znacznik poziomu na tym. Podnoszenie poziomu można wykonywać tylko jako czar.)
POZIOM 1–2
2/3
{T}: Ten stwór zadaje 1 obrażenie dowolnemu celowi.
POZIOM 3+
2/4
{T}: Ten stwór zadaje 3 obrażenia dowolnemu celowi.

Jak działa karta?

Stawiasz znaczniki poziomu za {3}{R}; zależnie od liczby znaczników ma inne statystyki i zdolność przekręcenia zadającą 1 lub 3 obrażenia.

Karta ma zdolność Podnoszenie poziomu (Level Up) za {3}{R}, która dodaje znacznik poziomu. Liczba znaczników określa aktualny poziom (np. 1–2 lub 3+). W zależności od poziomu karta ma inne wartości i zdolności: na poziomach 1–2 jest 2/3 i może przekręceniem zadać 1 obrażenie, na 3+ jest 2/4 i zadaje 3 obrażenia. Podnoszenie poziomu działa tylko jako czar (czyli tylko w swojej fazie głównej, gdy stos jest pusty).

Ważne interakcje

Częste pomyłki

Przykład

W swojej turze aktywujesz Podnoszenie poziomu za {3}{R}, kładziesz znacznik poziomu; przy drugim znaczniku osiąga poziom 1–2 i zaczyna zadawać 1 obrażenie po przekręceniu.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The List (PLST)
Data wydania
2019-11-07
Rzadkość
Uncommon
Artysta
Volkan Baǵa
Mana value
3
Mana cost
{2}{R}
Power / Toughness
2 / 2
Layout / frame
leveler / 2003
Foil / nonfoil
nonfoil
Scryfall ID
7a640c53-e820-4d65-9158-252575be5168
Oracle ID
81dcb85e-d61f-430b-9540-5a3bb1378d5a
Słowa kluczowe
Level Up
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
24 817
Penny rank
16 765
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
204443
Cardmarket ID
419716
Illustration ID
95cb0c77-6689-4617-b13c-b8b2674cde45
Status obrazu
highres_scan

A creature's level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

Effects that set a leveler's power or toughness to a specific value, including the effects from a level symbol's ability, apply in timestamp order. The timestamp of each level symbol's ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

If another creature becomes a copy of a leveler, all of the leveler's printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

The abilities a leveler grants to itself don't overwrite any other abilities it may have. In particular, they don't overwrite the creature's level up ability; it always has that.

Effects that modify a leveler's power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

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