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Unexplained Absence

MKC (Murders at Karlov Manor Commander) · #17 · EN

Unexplained Absence

Instant

For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
RzadkośćRare
PLN regular1,88 zł
PLN foil—
PLN etched—

Unexplained Absence

Instant

Dla każdego gracza wyeksiluj do jednego docelowego nonland permanenta, który ten gracz kontroluje. Dla każdego permanentu wyeksilowanego w ten sposób jego kontroler cloakuje górną kartę swojej biblioteki. (Aby cloakuować kartę, połóż ją na polu bitwy face down jako stworzenie 2/2 z ward {2}. Obróć ją face up w dowolnym momencie za jej koszt many, jeśli to karta stworzenia.)

Jak działa karta?

Wyeksiluj do jednego nonland permanentu kontrolowanego przez każdego gracza. Dla każdego wyeksilowanego permanentu jego kontroler bierze górną kartę biblioteki i umieszcza ją na polu bitwy face down jako 2/2 stworzenie z ward {2}. Możesz w dowolnym momencie obrócić własny cloaked permanent face up, ujawniając że to karta stworzenia i płacąc jej koszt many (to specjalne działanie nie używa stosu).

Oracle: „For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)”

Co robi karta — krok po kroku:
1) Rozruch zaklęcia/odpowiedź: Gdy Unexplained Absence rozwiąże się, dla każdego gracza (najpierw kontrolera zaklęcia, potem pozostali zgodnie z kolejnością gry) możesz wybrać do jednego celu nonland permanent, który on kontroluje, i wyeksilować go. Możesz nie wybrać celu dla danego gracza.
2) Dla każdego permanentu wyeksilowanego w ten sposób właściciel (kontroler tego permanentu w chwili jego wyeksilowania) wykonuje akcję cloak: bierze górną kartę swojej biblioteki i kładzie ją na polu bitwy face down. Ta karta staje się face-down creature (permanent) o charakterystykach: 2/2, bez nazwy, bez kosztu many, bez typów, kolorless, mana value 0, i ma ability ward {2}.
3) Cloak to sposób wstawienia: jest to permanent na polu bitwy od razu; nie jest wyrzucany na stos ani nie wchodzi jako efekt, po prostu jest umieszczony face down.

Ważne zasady i skutki (rulings):
- Obrócenie face up: Kiedykolwiek masz priorytet, możesz obrócić własny cloaked permanent face up jako specjalne działanie — w tym momencie ujawniasz, że karta jest kartą stworzenia i płacisz jej koszt many (ignoring copy/type-changing effects). To nie używa stosu i nie można mu odpowiadać.
- Face-down charakterystyki: Dopóki karta jest face down, nie ma nazwy, kosztu many, typów, jest bezbarwna i ma mana value 0. Inne efekty wciąż mogą nadawać lub zmieniać jej cechy.
- Nie powoduje triggerów wejścia: Ponieważ permanent jest już na polu bitwy i po obróceniu pozostaje tym samym permanentem, obrót face up nie powoduje wejścia na pole bitwy ani nie wyzwala etb triggerów.
- Celność Aury/Equipment i targetów: Obrót nie odczepia automatycznie Aury ani Equipment; trwają one przy permanentie chyba że nowe cechy czynią ich attachment nielegalnym.
- Ujawnianie: Jeśli cloaked permanent opuszcza pole bitwy, musisz go ujawnić. Masz prawo patrzeć na swoje face-down permanenty, inni nie, chyba że jakieś efekty to pozwalają.
- Double-faced cards: Jeśli cloaked jest double-faced card, trafia face down i nie może transformować dopóki jest face down; jeśli front face to creature card, możesz obrócić ją face up płacąc koszt many i front face ukaże się.
- Ward {2}: Cloaked permanent ma ward {2} — przeciwnik musi zapłacić dodatkowe {2} lub zneutralizować zachowanie ward, by skutecznie ukierunkować na niego zaklęcie/ability.

Przykład prosty: Masz jednego permanentu, opuść zaklęcie. Twoja górna karta biblioteki trafia na pole bitwy face down jako 2/2 z ward {2}. Możesz w dowolnym momencie zapłacić jego koszt many (jeśli to karta stworzenia) aby obrócić ją face up; to nie używa stosu i nie można temu odpowiedzieć.

Ograniczenia: Wyjaśniam tylko interakcje wynikające z tekstu Oracle i zamieszczonych rulings; nie dodaję innych interakcji ani kombinacji z kartami spoza podanego tekstu.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Gracz A kontroluje stwora, Gracz B kontroluje artefakt. Unexplained Absence może wyeksilować oba cele (po jednym od każdego gracza). Gracz A cloakuje swoją górną kartę biblioteki jako 2/2 z ward {2}; Gracz B robi to samo. Obie te karty są face down. Później każdy z graczy może w dowolnym momencie zapłacić koszt many swojej karty-jeśli to karta stworzenia-by obrócić ją face up (specjalne działanie).

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Murders at Karlov Manor Commander (MKC)
Data wydania
2024-02-09
Rzadkość
Rare
Artysta
Rockey Chen
Mana value
4
Mana cost
{3}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
78f526d3-1e1f-4430-9824-ad377fd0d312
Oracle ID
71faaee5-70ff-449c-85c8-560eb189a0a7
Słowa kluczowe
Cloak
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 747
Penny rank
—
Multiverse IDs
649955
Arena ID
—
MTGO ID
122788
TCGplayer ID
535815
Cardmarket ID
753251
Illustration ID
d5a50dfa-d429-448d-8fe5-4a064da66a8d
Status obrazu
highres_scan

Any time you have priority, you can turn a cloaked permanent you control face-up by revealing that it’s a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.

To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn’t have or change the characteristics it does have.

A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.

If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.

Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.

If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.

Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it’s a creature card.

At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.

Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.

If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost.

If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.

You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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