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Bombadil's Song

LTR (The Lord of the Rings: Tales of Middle-earth) · #605 · EN

Bombadil's Song

Instant

Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"Hey dol! merry dol! ring a dong dillo!
Ring a dong! hop along! fal lal the willow!
Tom Bom, jolly Tom, Tom Bombadillo!"
RzadkośćCommon
PLN regular1,63 zł
PLN foil1,97 zł
PLN etched—

Piosenka Bombadila (Bombadil's Song)

Instant

Celowane stworzenie, które kontrolujesz otrzymuje +1/+1 i zyskuje hexproof do końca tury. The Ring tempts you. (Stworzenie z hexproof nie może być celem zaklęć ani zdolności kontrolowanych przez twoich przeciwników.)

Jak działa karta?

Celujesz w stworzenie, które kontrolujesz. Daje mu +1/+1 i hexproof do końca tury. Potem następuje efekt "The Ring tempts you" — dostajesz emblem The Ring (jeśli go nie masz) i wybierasz Ring-bearer, jeśli kontrolujesz jakieś stworzenie.

Celuj w stworzenie, które kontrolujesz. Po rozpatrzeniu: to stworzenie otrzymuje +1/+1 i zyskuje hexproof do końca tury. Następnie następuje efekt "The Ring tempts you". "The Ring tempts you" oznacza, że — jeśli jeszcze nie masz emblematu nazwanego The Ring — otrzymujesz emblem The Ring i ten emblem zyskuje kolejną ze swoich zdolności (od góry do dołu). Potem wybierasz stworzenie, które kontrolujesz, aby zostało twoim Ring-bearer (jeśli kontrolujesz jakiekolwiek stworzenie, musisz wybrać jedno). Jeśli już masz Ring-bearer i wybierzesz to samo stworzenie, to nadal liczy się jako wybranie go na Ring-bearer dla efektów, które reagują na takie wybory. Emblemat i jego zdolności pozostają z tobą na resztę gry. Każdy gracz może mieć tylko jeden emblem The Ring i tylko jednego Ring-bearer w danym momencie. Gdy efekty powodujące, że The Ring kusi cię, wymagają celów i wszystkie wybrane cele są nielegalne w chwili rozwiązywania, to to zaklęcie/zdolność nie rozwiąże się i The Ring nie skusi cię.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz stworzenie 2/2. Zagrana Piosenka Bombadila daje mu +1/+1 -> staje się 3/3 oraz hexproof do końca tury. Następnie otrzymujesz emblem The Ring (jeśli go wcześniej nie miałeś) i wybierasz stworzenie, które kontrolujesz, jako Ring-bearer.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The Lord of the Rings: Tales of Middle-earth (LTR)
Data wydania
2023-11-03
Rzadkość
Common
Artysta
Marie Magny
Mana value
2
Mana cost
{1}{G}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
75c4d0ee-5ee9-46b1-8c97-d8c45ff70b03
Oracle ID
60092fb4-98db-4f2d-a5d7-24b5f11c8acc
Słowa kluczowe
—
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint
Efekty ramki
showcase
Typ promocji
silverfoil, scroll, universesbeyond, boosterfun
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
7 692
Penny rank
15 591
Multiverse IDs
636202
Arena ID
—
MTGO ID
119600
TCGplayer ID
526009
Cardmarket ID
738069
Illustration ID
b2e3f4d8-85dc-4d11-bc26-c56ef5d51b2f
Status obrazu
lowres

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

Each time the Ring tempts you, you must choose a creature if you control one.

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

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