As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.

NEO (Kamigawa: Neon Dynasty) · #46 · EN
Armguard Familiar
Artifact Creature — Equipment Beast
Equipped creature gets +2/+1 and has ward
Reconfigure
Wyjaśnienie po polsku
Strażnik Rękojeści (Armguard Familiar)
Artefakt — Stwór: Wyposażenie
Wyposażony stwór dostaje +2/+1 i ma Osłonę (Ward)
Rekonfiguracja (Reconfigure)
Jak działa karta?
Artefakt będący też stworem, który można przymocować jako Equipment za ; daje wyposażonemu +2/+1 i Osłonę (Ward)
. Gdy jest przymocowany, przestaje być stworem.
To jest jednocześnie Equipment i stwór, dopóki nie zostanie przymocowany do innego stwora. Ma Osłonę (Ward) : gdy zostaje celem czaru lub zdolności przeciwnika, to zaklęcie/zdolność zostanie skontruowane chyba że tamten gracz zapłaci
. Wyposażony stwór otrzymuje +2/+1 i również ma Osłonę (Ward)
. Rekonfiguracja (Reconfigure)
pozwala za
przymocować ten permanent do wskazanego stwora, którego kontrolujesz, albo odłączyć go; aktywować tylko jako zaklęcie. Gdy jest przymocowany, nie jest stworem i nie ma podtypów.
Ważne interakcje
- Przymocowanie Equipment z Rekonfiguracją do stwora powoduje, że to Equipment przestaje być stworem i traci podtypy, dopóki nie zostanie odłączone.
- Jeśli Equipment z Rekonfiguracją straci swoje zdolności będąc przymocowanym, efekt „nie jest stworem” nadal obowiązuje do momentu odłączenia.
- Rekonfiguracja to dwie aktywowane zdolności: przymocuj do wskazanego stwora oraz odłącz; obie aktywuje się tylko jako sorcery.
Częste pomyłki
- Mylenie
z poświęceniem —
oznacza przekręcenie, nie poświęcenie.
- Zakładanie, że przymocowany Equipment dalej jest stworem; w rzeczywistości po przymocowaniu nie jest stworem, dopóki jest przymocowany.
Przykład
Na swojej turze zapłaciłeś by użyć Rekonfiguracji i przymocować Strażnika Rękojeści do swojego stwora; od tej chwili nie jest już stworem i daje wyposażonemu +2/+1 oraz Osłonę (Ward)
.
Dane wydruku
- Set
Kamigawa: Neon Dynasty (NEO)
- Data wydania
- 2022-02-18
- Rzadkość
- Common
- Artysta
- Joshua Raphael
- Mana value
- 2
- Mana cost
- Power / Toughness
- 2 / 1
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 7497f147-146d-4a76-b670-bd84e07352b3
- Oracle ID
- a7955f10-f502-4893-88ad-f36e7ff0af4f
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Ward, Reconfigure
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 16 370
- Penny rank
- 13 086
- Multiverse IDs
- 548341
- Arena ID
- 79468
- MTGO ID
- 97006
- TCGplayer ID
- 262191
- Cardmarket ID
- 607357
- Illustration ID
- e5bd2e95-bbdb-49cb-ad90-c68fcea49355
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.
Pełny rekord źródłowy JSON
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