Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

DGM (Dragon's Maze) · #66 · EN
Dragonshift
Instant
Overload
Wyjaśnienie po polsku
Przemiana w Smoka (Dragonshift)
Czar błyskawiczny
Przeciążenie (Overload)
Jak działa karta?
Do końca tury wskazany stwór, którego kontrolujesz, staje się niebieskim i czerwonym Smokiem 4/4, traci wszystkie zdolności i zyskuje Latanie (Flying). Za koszt Przeciążenia dotyczy każdego takiego stworzenia, które kontrolujesz przy rozwiązywaniu.
Do końca tury wskazany stwór, którego kontrolujesz, staje się niebieskim i czerwonym Smokiem o bazowej sile i wytrzymałości 4/4. Traci wszystkie swoje zdolności i zyskuje Latanie (Flying). Jeśli zapłacisz koszt Przeciążenia, zaklęcie nie będzie celować i zamiast „wskazany” dotknie każdego odpowiedniego stworzenia, które kontrolujesz w momencie rozwiązywania się zaklęcia. Efekt nadpisuje wcześniejsze efekty ustalające konkretne wartości siły/wytrzymałości, ale późniejsze takie efekty mogą go zastąpić; zdolności zdobyte po rozstrzygnięciu zostaną zachowane.
Ważne interakcje
- Jeśli zapłacisz koszt Przeciążenia, zaklęcie nie będzie celować i może objąć stwory z hexproof lub ochroną przed kolorami.
- Jeśli zapłacisz Przeciążenie, tylko stwory, które kontrolujesz w momencie rozwiązywania się zaklęcia, zostaną dotknięte.
Częste pomyłki
- Mylenie „przekręcenia” z poświęceniem przy koszcie
—
oznacza tylko przekręcenie, nie poświęcenie.
- Zakładanie, że Przeciążenie wpłynie na stwory, które przejmiesz później w turze; dotyczy tylko tych, które kontrolujesz, gdy zaklęcie się rozwiązuje.
Przykład
Rzucasz Przemianę w Smoka na swojego 2/2; do końca tury staje się on niebieskim i czerwonym Smokiem 4/4 z Latanie (Flying) i bez innych zdolności.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Dragon's Maze (DGM)
- Data wydania
- 2013-05-03
- Rzadkość
- Rare
- Artysta
- Svetlin Velinov
- Mana value
- 3
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2003
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 6c046e4e-810c-4123-bb1a-4f97e0cd43d1
- Oracle ID
- b02d24fd-62b4-4f78-96af-57f88c98c5c8
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Overload
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- izzet
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 21 541
- Penny rank
- 12 435
- Multiverse IDs
- 369061
- Arena ID
- —
- MTGO ID
- 48422
- TCGplayer ID
- 67954
- Cardmarket ID
- 261497
- Illustration ID
- d45e3625-8756-4447-86cf-c482f26f63cc
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
If any of the affected creatures gains an ability after Dragonshift resolves, it will keep that ability.
Effects that modify the power or toughness of an affected creature, such as the effects of Phytoburst or Legion's Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
If you cast Dragonshift using overload, only creatures you control when it resolves will be affected. Creatures that come under your control later in the turn will not.
Each affected creature will lose all other colors and creature types and be only red, blue, and a Dragon. Each will retain any other types it may have had, such as artifact.
Each affected creature will lose any abilities it may have gained prior to Dragonshift resolving. Notably, this includes the ability to cast the copies of a card with cipher that's encoded on the creature, although that ability will return after the turn ends.
Dragonshift overwrites all previous effects that set a creature's power or toughness to specific values. However, effects that set a creature's power or toughness to specific values that start to apply after Dragonshift resolves will overwrite this effect.
Pełny rekord źródłowy JSON
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