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Divine Smite

AFR (Adventures in the Forgotten Realms) · #12 · EN

Divine Smite

Instant

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
"When darkness closes in around us, my blade will light our path."
RzadkośćUncommon
PLN regular0,57 zł
PLN foil0,74 zł
PLN etched—

Boski Cios (Divine Smite)

Czar natychmiastowy

Wskażony stwór lub planeswalker kontrolowany przez przeciwnika przechodzi w fazę. Jeśli ten permanent jest czarny, zamiast tego zostaje wygnany. (Jeśli fazuje, traktuj go i wszystko, co jest do niego przyczepione, jak gdyby nie istniało do następnej tury jego kontrolera.)

Jak działa karta?

Przemieszcza wskazany stwór lub planeswalkera przeciwnika w fazę (staje się „nieistniejący” do jego następnej tury). Jeśli permanent jest czarny, zostaje wygnany zamiast fazować.

Czar natychmiastowy, który sprawia, że wskazany stwor lub planeswalker kontrolowany przez przeciwnika fazuje (przechodzi w fazę). Jeśli ten permanent jest czarny, zamiast fazować zostaje wygnany. Przedmiot fazujący jest traktowany jako nieistniejący do następnej tury jego kontrolera — nie można na niego celować ani stosować jego statycznych/wyzwalających efektów, a aura/wyposażenie fazują razem z nim i wrócą przy nim.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Boski Cios na czarny planeswalker przeciwnika — zamiast fazować, zostaje wygnany; jeśli to był nieczarny stwór kontrolowany przez przeciwnika, fazuje i wróci przy jego następnym kroku odkręcania.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Adventures in the Forgotten Realms (AFR)
Data wydania
2021-07-23
Rzadkość
Uncommon
Artysta
Bryan Sola
Mana value
2
Mana cost
{1}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
6b8d0852-4df3-4b29-830d-c6975265ef53
Oracle ID
3b06b242-caed-4c8f-b5ab-30e86061286e
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
21 190
Penny rank
13 166
Multiverse IDs
527299
Arena ID
77117
MTGO ID
91526
TCGplayer ID
243399
Cardmarket ID
571728
Illustration ID
559ec34b-03b3-4455-867d-22a5c42ec1a1
Status obrazu
highres_scan

If an opponent gains control of your nonblack creature, you phase it out with Divine Smite, and the duration of the control-change effect expires before it phases back in, your creature phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.

Any continuous effects with a “for as long as” duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.

Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.

Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

Phased out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

Choices made for permanents as they entered the battlefield are remembered when they phase in.

An attacking or blocking creature that phases out is removed from combat.

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