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Contagion Engine

SLD (Secret Lair Drop) · #1095 · EN

Contagion Engine

Artifact

When this artifact enters, put a -1/-1 counter on each creature target player controls.
{4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
"Deep into that darkness peering, long I stood there wondering, fearing."
—Edgar Allan Poe, "The Raven"
RzadkośćRare
PLN regular72,85 zł
PLN foil67,21 zł
PLN etched—

Contagion Engine

Artefakt

Kiedy ten artefakt wchodzi, umieść znacznik -1/-1 na każdej istocie kontrolowanej przez wybranego gracza.
{4}, {T}: Proliferuj dwa razy. (Wybierz dowolną liczbę stałych i/lub graczy, następnie daj każdemu kolejny znacznik każdego rodzaju, który już tam jest. Potem zrób to ponownie.)

Jak działa karta?

Wchodząc: daj po jednym -1/-1 wybranym istotom kontrolowanym przez dany gracza. Aktywacja {4}, {T}: wykonaj proliferuj dwukrotnie — za każdym razem wybierz dowolne stałe i/lub graczy z licznikami i dodaj im po jednym liczniki każdego rodzaju, który już mają. Nie można odpowiadać między dwoma proliferacjami.

Gdy Contagion Engine wchodzi na pole bitwy, natychmiast umieszczasz jeden znacznik -1/-1 na każdej istocie kontrolowanej przez wybranego gracza. To jest jednorazowy efekt wejścia.

Aktywacja ({4}, {T}): gdy zdolność się rozwiązuje, wykonujesz pełną akcję „proliferuj” dwa razy po sobie. Proliferować oznacza: wybierz dowolną liczbę stałych na polu bitwy i/lub graczy (w tym możesz wybierać przeciwników) — ale tylko te, które już mają jakieś znaczniki — i dodaj każdemu z nich po jednym znaczniku każdego rodzaju, który już na nim występuje. Po zakończeniu pierwszego proliferowania natychmiast wykonujesz drugi, który może mieć inne cele. Gracze nie mogą odpowiadać między pierwszym a drugim proliferowaniem (nie ma przerw na stosie pomiędzy nimi), ale mogą odpowiadać na aktywację przed jej rozstrzygnięciem.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Jeśli na twojej istocie jest jeden znacznik +1/+1 i jeden znacznik lojalności na planeswalkerze przeciwnika, podczas proliferowania możesz wybrać obie te karty; dodasz wtedy jeden +1/+1 do twojej istoty i jeden znacznik lojalności do planeswalkera. Gdy Contagion Engine proliferuje drugi raz, możesz wybrać te same cele albo inne. Jeśli permanent ma jednocześnie +1/+1 i -1/-1, po dodaniu nowych znaczników stan gry może spowodować usunięcie par +1/+1 i -1/-1 w parach jako działanie na stanie gry.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Secret Lair Drop (SLD)
Data wydania
2022-11-02
Rzadkość
Rare
Artysta
Nils Hamm
Mana value
6
Mana cost
{6}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
6acd847d-7474-4d6a-8281-aa59991a1b87
Oracle ID
482bd55a-ba73-4722-8643-94fa12818515
Słowa kluczowe
Proliferate
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
1 854
Penny rank
3 864
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
283329
Cardmarket ID
674299
Illustration ID
f9c8ab61-fee9-422d-b031-61fc0e2d6c50
Status obrazu
highres_scan

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

Players can't respond between the first and the second proliferate actions.

As Contagion Engine's activated ability resolves, you'll complete an entire proliferate action, then you'll complete a second proliferate action. You may choose different players and/or permanents, or different counters on those permanents, when you proliferate the second time.

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