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Gut, True Soul Zealot

AA3 (Arena Anthology 3) · #13 · EN

Gut, True Soul Zealot

Legendary Creature — Goblin Shaman

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)
Choose a Background (You can have a Background as a second commander.)
RzadkośćUncommon
PLN regular—
PLN foil—
PLN etched—

Gut, True Soul Zealot

Legendarny stwór — Goblin Szaman

Za każdym razem, gdy atakujesz, możesz poświęcić innego stwora lub artefakt. Jeśli to zrobisz, stwórz żeton stwora Szkielet 4/1 o kolorze czarnym i z groźbą, który jest przekręcony i atakuje. (Nie może zostać zablokowany, chyba że przez dwa lub więcej stworów.)
Wybierz tło (Choose a background) (Możesz mieć tło jako drugiego dowódcę.)

Jak działa karta?

Gdy atakujesz, możesz poświęcić innego stwora lub artefakt, by stworzyć przekręcony żeton Szkielet 4/1 z groźbą, który już atakuje. Możesz też wybrać Tło jako drugiego dowódcę.

Za każdym razem, gdy deklarujesz atak, możesz poświęcić innego stwora lub artefakt. Jeśli to zrobisz, tworzysz żeton Szkielet 4/1 o kolorze czarnym z groźbą (menace), który wchodzi na pole bitwy przekręcony i już jest atakujący — nie był deklarowany przy wyborze atakujących. Druga linia pozwala wybrać Tło jako drugiego dowódcę, co daje możliwość posiadania dwóch dowódców (jednym może być legendarne Tło).

Ważne interakcje

Częste pomyłki

Przykład

Na twojej turze atakujesz; poświęcasz artefakt, by stworzyć żeton Szkielet 4/1, przekręcony i atakujący wybranego przeciwnika, którego może zablokować tylko dwóch lub więcej stworów.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Arena Anthology 3 (AA3)
Data wydania
2025-09-23
Rzadkość
Uncommon
Artysta
Pedro Potier
Mana value
3
Mana cost
{2}{R}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
68f7029d-1c67-40d5-8fbc-245df80dbd3e
Oracle ID
60e7130a-d321-4e50-93a4-999013c76054
Słowa kluczowe
Choose a background
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
arena
Cechy wydruku
Reprint, Cyfrowa
Efekty ramki
showcase
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
7 061
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
c5ecc6e5-ac2c-4968-bebe-5c97d63773a4
Status obrazu
highres_scan

If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

Any effects that say the Skeleton can't attack (such as that of Propaganda) affect only the declaration of attackers. They won't stop the Skeleton from entering the battlefield attacking.

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

Gut doesn't have to be among the attacking creatures.

Effects that modify a creature's power and/or toughness, such as the one created by Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

You choose the player or planeswalker the Skeleton is attacking.

You can choose two commanders that are the same color or colors.

If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

Halsin, Emerald Archdruid's activated ability overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Halsin's ability resolves will overwrite this effect.

Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

Although the Skeleton is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it enters the battlefield attacking.

If Gut somehow becomes an artifact, you may sacrifice it to its own ability.

If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

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