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Dichotomancy

PLC (Planar Chaos) · #38 · EN

Dichotomancy

Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.
Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
RzadkośćRare
PLN regular0,52 zł
PLN foil2,49 zł
PLN etched—

Dychotomia (Dichotomancy)

Czar

Dla każdego przekręconego nie‑lądowego permanentu wskazanego przeciwnika przeszukaj bibliotekę tego gracza w poszukiwaniu karty o tej samej nazwie co tamten permanent. Połóż te karty na polu bitwy pod swoją kontrolą, a następnie ten gracz tasuje.
Zawieszenie (Suspend) 3—{1}{U}{U} (Zamiast zagrywać tę kartę z ręki, możesz zapłacić {1}{U}{U} i wygnaj ją z trzema znacznikami czasu na niej. Na początku twojego upkeepu usuń znacznik czasu. Gdy ostatni zostanie usunięty, możesz ją zagrać bez płacenia kosztu many.)

Jak działa karta?

Znajduje w bibliotekach przeciwnika kopie przekręconych nie‑lądowych permanentów i wystawia je pod twoją kontrolą. Ma też Zawieszenie (Suspend) 3 jako alternatywny sposób rozegrania.

Dychotomia pozwala znaleźć w bibliotekach przeciwnika kopie jego przekręconych nie‑lądowych permanentów i natychmiast wystawić je pod twoją kontrolę. Dla każdego przekręconego permanentu przeciwnika przeszukujesz jego bibliotekę w poszukiwaniu karty o tej samej nazwie i kładziesz znalezione karty na pole bitwy jednocześnie pod swoją kontrolą; potem ten gracz tasuje bibliotekę. Zawieszenie (Suspend) 3 pozwala egzylować tę kartę z ręki z trzema znacznikami czasu za koszt {1}{U}{U}; na początku twojego upkeepu usuwa się znacznik, a kiedy ostatni zostanie usunięty, możesz ją zagrać bez płacenia kosztu many. Jeśli po usunięciu ostatniego znacznika zrezygnujesz lub zdolność zostanie skontrowana, karta pozostaje wygnana bez znaczników i nie jest już zawieszona.

Ważne interakcje

Częste pomyłki

Przykład

Przeciwnik kontroluje przekręconą istotę o nazwie 'Giant Growth' i przekręcony artefakt 'Sol Ring'; używasz Dychotomii, znajdujesz w jego bibliotece karty o tych nazwach i wstawiasz je na pole bitwy pod swoją kontrolą, potem przeciwnik tasuje bibliotekę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Planar Chaos (PLC)
Data wydania
2007-02-02
Rzadkość
Rare
Artysta
Steven Belledin
Mana value
9
Mana cost
{7}{U}{U}
Power / Toughness
— / —
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
61583ead-bccc-44d9-bd1d-2a13511990b5
Oracle ID
6d23f074-d84c-429b-9322-adc731f54a5b
Słowa kluczowe
Suspend
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
29 388
Penny rank
13 613
Multiverse IDs
122455
Arena ID
—
MTGO ID
26299
TCGplayer ID
14711
Cardmarket ID
14217
Illustration ID
fba55fed-062a-4d9d-9213-d2f54601e4e8
Status obrazu
highres_scan

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

Cards exiled with suspend are exiled face up.

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

The cards all enter simultaneously. If one of the cards that's entering is an Aura, it must enter attached to a permanent already on the battlefield. It can't enter attached to another permanent entering via Dichotomancy. If an Aura can't enter this way, it remains in the opponent's library.

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