When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.

DSC (Duskmourn: House of Horror Commander) · #119 · EN
Kheru Spellsnatcher
Creature — Snake Wizard
When this creature is turned face up, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may cast that card without paying its mana cost for as long as it remains exiled.
Wyjaśnienie po polsku
Kheru Spellsnatcher
Stwór — Wąż Czarodziej
Gdy ten stwór zostaje obrócony na odkrytą stronę, skontruj wskazane zaklęcie. Jeśli to zaklęcie zostanie w ten sposób skontruowane, wygnaj je zamiast wkładać je na cmentarz jego właściciela. Możesz rzucić tę kartę bez płacenia jej kosztu many tak długo, jak pozostaje wygnana.
Jak działa karta?
Zakładaj Kheru zakrytą za jako 2/2; po odwróceniu skontruje wskazane zaklęcie i je wygnie, a potem możesz je rzucić za darmo ze strefy wygnania.
Kheru Spellsnatcher możesz wstawić na pole bitwy zakrytą jako 2/2 za dzięki Metamorfozie (Morph)
. Gdy zostanie odwrócony na odkrytą stronę, jego wyzwalająca zdolność skontruje wskazane zaklęcie i, jeśli zostanie w ten sposób skontruowane, zamiast trafiać na cmentarz właściciela zostaje wygnane. Dopóki tam pozostaje, możesz rzucić tę wygnaną kartę bez płacenia jej kosztu many. Odwracanie zakrytego stwora nie używa stosu i nie powoduje wejścia na pole bitwy ani ponownych wejść, bo to ten sam permanent zmieniający cechy.
Ważne interakcje
- Odwrócenie zakrytego stwora na odkrytą stronę to specjalna akcja, która nie korzysta ze stosu i nie może być odpowiedzona.
- Możesz wskazać zaklęcie, które kontrolujesz, jako cel wyzwalającej zdolności, co pozwoli ci później je odtworzyć bez kosztu many.
- Jeśli odtwarzasz kartę spod wygnania w ten sposób, nie możesz płacić innych alternatywnych kosztów tej karty (np. nie możesz jej ponownie rzucić za
jako zakrytą).
Częste pomyłki
- Mylenie odwracania na odkrytą stronę z rzuceniem — odwrócenie nie używa stosu i nie można mu odpowiadać.
- Próba rzucenia wygnanej karty z zapłaceniem alternatywnego kosztu (np. ponowne użycie Metamorfozy) — przy możliwości rzucenia za darmo nie można płacić alternatywnych kosztów, poza dodatkowymi kosztami obowiązkowymi.
Przykład
Przeciwnik rzuca zaklęcie, ty odwracasz Kheru na odkrytą stronę — to zaklęcie zostaje skontruowane i wygnane; później możesz rzucić tę kartę spod wygnania bez płacenia kosztu many.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Duskmourn: House of Horror Commander (DSC)
- Data wydania
- 2024-09-27
- Rzadkość
- Rare
- Artysta
- Clint Cearley
- Mana value
- 4
- Mana cost
- Power / Toughness
- 3 / 3
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 610f4f2b-e5ed-463b-9d9b-0f7b3f3e99c8
- Oracle ID
- c01411e0-77b2-4e65-a369-5dbe13745769
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Morph
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper, mtgo
- Cechy wydruku
- Reprint
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 8 009
- Penny rank
- 10 699
- Multiverse IDs
- 675992
- Arena ID
- —
- MTGO ID
- 130861
- TCGplayer ID
- 577799
- Cardmarket ID
- 788663
- Illustration ID
- 7922875f-c6d5-43e7-8e3a-daf3c20031d0
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
If the card has {X} in its mana cost, you must choose 0 as the value for X when casting it.
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
Because you're already casting the card using an alternative cost (by casting it without paying its mana cost), you can't pay any other alternative costs for the card, including casting it face down using the morph ability. You can pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
You can target a spell you control with Kheru Spellsnatcher's triggered ability. This will give you the ability to cast the card later without paying its mana cost.
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