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Touch the Spirit Realm

GDY (Game Day Promos) · #4 · EN

Touch the Spirit Realm

Enchantment

When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
RzadkośćRare
PLN regular5,07 zł
PLN foil—
PLN etched—

Dotknij Królestwa Duchów (Touch the Spirit Realm)

Urok

Gdy ten urok wchodzi na pole bitwy, wygnaj do jednego wskazanego artefaktu lub stwora do momentu, gdy ten urok opuści pole bitwy.
Kanał (Channel) — {1}{W}, odrzuć tę kartę: Wygnaj wskazany artefakt lub stwora. Wróć go na pole bitwy pod kontrolę jego właściciela na początku następnego etapu końcowego.

Jak działa karta?

Gdy wchodzi, możesz wygnąć do jednego wskazanego artefaktu lub stwora aż do momentu, gdy urok opuści pole bitwy. Możesz też użyć Kanału, odrzucić kartę i wygnąć wskazany cel do początku następnego etapu końcowego.

Gdy ten urok wchodzi na pole bitwy, możesz wybrać jeden wskazany artefakt lub stwora i wygnaj go na czas trwania działania zaklęcia — wróci tylko wtedy, gdy urok opuści pole bitwy. Kanał to alternatywna zdolność aktywowana z ręki: zapłać koszt i odrzuć kartę, aby wygnąć wskazany artefakt lub stwora, który wróci na początku następnego etapu końcowego jego właściciela. Wygnany permanent staje się nowym obiektem po powrocie, bez wcześniej istniejących znaczników czy sprzętu przyczepionego do niego.

Ważne interakcje

Częste pomyłki

Przykład

Wchodząc na pole bitwy wygnasz przeciwnikowy stwór, a gdy urok zostanie zabity, stwór wróci; możesz też użyć Kanału z ręki, by odrzucić kartę i wygnąć artefakt aż do początku następnego etapu końcowego.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Game Day Promos (GDY)
Data wydania
2022-04-08
Rzadkość
Rare
Artysta
Mila Pesic
Mana value
3
Mana cost
{2}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
5d02afc8-0192-4e7d-9d10-60a4434ed8db
Oracle ID
52f0dcbd-ccf3-4525-8e55-2d38b4991834
Słowa kluczowe
Channel
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
inverted
Typ promocji
gameday
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
1 867
Penny rank
408
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
450973
Cardmarket ID
669304
Illustration ID
5d3ea38c-8380-4209-8962-a4d1c3213c44
Status obrazu
highres_scan

Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

If a channel ability requires a target, you may not activate it without a target just to discard the card.

If a token is exiled this way, it will cease to exist and won't return to the battlefield.

If a double-faced card is exiled and returned to the battlefield with Touch the Spirit Realm or its channel ability, that card will return to the battlefield front-face up.

Discarding the card is part of the cost to activate a channel ability.

If Touch the Spirit Realm leaves the battlefield before its first ability resolves, the target permanent won't be exiled.

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