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Just the Wind

J21 (Jumpstart: Historic Horizons) · #205 · EN

Just the Wind

Instant

Return target creature to its owner's hand.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
RzadkośćCommon
PLN regular—
PLN foil—
PLN etched—

Tylko wiatr (Just the Wind)

Błyskawica

Zwróć wskazany stwór do ręki jego właściciela.
Szaleństwo (Madness) (Madness) {U} (Jeśli odrzucisz tę kartę, odrzuć ją do wygnania. Gdy to zrobisz, rzuć ją za jej koszt Szaleństwa lub połóż ją na swoim cmentarzu.)

Jak działa karta?

Zwraca wskazany stwór do ręki jego właściciela. Jeśli kartę odrzucisz, możesz ją zamiast tego rzucić za {U} dzięki Szaleństwu (Madness) (Madness).

Ten czar natychmiast zwraca wskazany stwór do ręki jego właściciela. Ma też Szaleństwo (Madness) {U}: jeśli karta zostanie odrzucona z twojej ręki, trafia do wygnania i wtedy możesz ją rzucić, płacąc koszt Szaleństwa {U}, albo położyć ją do cmentarza. Rzut za koszt Szaleństwa traktuje się jak normalne rzucenie czaru — może zostać skontrany lub skopiowany.

Ważne interakcje

Częste pomyłki

Przykład

Przeciwnik zmusza cię do odrzucenia karty; jeśli odrzucisz Tylko wiatr, możesz ją rzucić za {U} z wygnania, zanim trafi do twojego cmentarza.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Jumpstart: Historic Horizons (J21)
Data wydania
2021-08-26
Rzadkość
Common
Artysta
Christopher Moeller
Mana value
2
Mana cost
{1}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
59178927-b217-4289-a9d9-feaf69e5bd7f
Oracle ID
761ebd6a-8f53-46fa-b3cd-16616b773007
Słowa kluczowe
Madness
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
arena
Cechy wydruku
Reprint, Cyfrowa, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
15 843
Penny rank
4 943
Multiverse IDs
534646
Arena ID
79270
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
3ca27e05-077f-4496-bfaf-6494ae91d998
Status obrazu
lowres

If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

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