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Invasion of Ravnica // Guildpact Paragon

Invasion of Ravnica // Guildpact Paragon

Battle — Siege // Artifact Creature — Construct

PLN regular
PLN foil4,85 zł
PLN etched
Invasion of Ravnica

Invasion of Ravnica

Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, exile target nonland permanent an opponent controls that isn't exactly two colors.
Guildpact Paragon

Guildpact Paragon

Artifact Creature — Construct

Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Set
March of the Machine Promos (PMOM)
Data wydania
2023-04-21
Rzadkość
Mythic
Artysta
Leon Tukker
Mana value
5.000
Mana cost
Power / Toughness
— / —
Layout / frame
transform / 2015
Foil / nonfoil
foil
Scryfall ID
573cc5ec-4892-4f24-ba65-82d51198af89
Oracle ID
78da7a38-0f08-4371-bda3-38f079f7724d

Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

A nonland permanent that isn’t exactly two colors may be colorless, monocolored, or have three or more colors.

If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.

A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.

A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.

If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.

Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

As a Siege enters the battlefield, its controller chooses an opponent to be its protector.

A battle can be dealt damage and be target of spells and/or abilities that target “any target.”

If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).

If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.

Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.

In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.

If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.

A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.

If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.

Damage dealt to a battle causes that many defense counters to be removed from it.

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