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Nezumi Prowler

PLST (The List) · #NEO-116 · EN

Nezumi Prowler

Artifact Creature — Rat Ninja

Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, target creature you control gains deathtouch and lifelink until end of turn.
RzadkośćUncommon
PLN regular1,14 zł
PLN foil—
PLN etched—

Nezumi Prowler

Artefaktowy stwór — Szczur Ninja

Ninjutsu (Ninjutsu) {1}{B} ({1}{B}, Wróć do ręki niezablokowanego atakującego stwora, którego kontrolujesz: Umieść tę kartę ze swojej ręki na polu bitwy przekręconą i atakującą.)
Gdy ten stwór wchodzi na pole bitwy, wskazany stwór, który kontrolujesz, zyskuje dotyk śmierci (Deathtouch) i związanie życia do końca tury.

Jak działa karta?

Masz opcję wstawić tę kartę na pole bitwy podczas walki, zwracając niezablokowanego atakującego; przy wejściu daje wskazanemu stworu dotyk śmierci i związanie życia do końca tury.

Możesz aktywować Ninjutsu (Ninjutsu) {1}{B}, ujawniając tę kartę z ręki i zwracając do ręki niezablokowanego atakującego stwora, którego kontrolujesz; jeśli zdolność się rozwiąże, ta karta zostanie umieszczona ze twojej ręki na polu bitwy przekręcona i jako atakująca. Gdy ten stwór wejdzie na pole bitwy, inny wskazany stwór, który kontrolujesz, zyskuje dotyk śmierci i związanie życia do końca tury. Jeśli poczekasz do kroku obrażeń lub końca walki, najczęściej Ninja nie zdąży zadać obrażeń bojowych.

Ważne interakcje

Częste pomyłki

Przykład

W deklaracji bloku aktywujesz Ninjutsu (Ninjutsu), zwracasz niezablokowanego atakującego 1/1 i wstawiasz Nezumi Prowler jako atakującego przeciwnika; następnie inny twój stwór zyskuje dotyk śmierci i związanie życia do końca tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The List (PLST)
Data wydania
2024-08-02
Rzadkość
Uncommon
Artysta
Joseph Weston
Mana value
2
Mana cost
{1}{B}
Power / Toughness
3 / 1
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
54fa5e72-ca3a-4f4e-b352-66d9f881479a
Oracle ID
a93b5956-c11e-434e-bed5-94af9de55382
Słowa kluczowe
Ninjutsu
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
6 229
Penny rank
6 323
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
582753
Cardmarket ID
792546
Illustration ID
9311cb4e-cc5f-457d-b665-59f247e44a41
Status obrazu
highres_scan

The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.

As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.

Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).

Puff of smoke not included.

The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.

The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.

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