You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.

PLST (The List) · #BFZ-72 · EN
Clutch of Currents
Sorcery
Awaken 3—
Wyjaśnienie po polsku
Chwyt Prądów (Clutch of Currents)
Zaklęcie
Przebudzenie (Awaken) 3 —
Jak działa karta?
Zwraca wskazany stwór do ręki właściciela. Za koszt Przebudzenie (Awaken) dodatkowo zamienia wybrany ląd, który kontrolujesz, w 0/0 Elementala z trzema znacznikami +1/+1 i pośpiechem.
Ten czar najpierw zwraca wskazany stwór do ręki jego właściciela. Jeśli zamiast zwykłego kosztu rzucisz go za koszt Przebudzenie (Awaken) , dodatkowo połóż trzy znaczniki +1/+1 na wskazany ląd, który kontrolujesz — staje się on wtedy stworzeniem Elementalnym 0/0 ze zdolnością pośpiechu, choć nadal pozostaje lądem i zachowuje swoje poprzednie typy i zdolności manowe.
Ważne interakcje
- Jeśli rzućisz czar za jego koszt manowy, otrzymujesz tylko pierwszą część; jeśli za koszt Przebudzenia (Awaken), otrzymujesz obie.
- Przebudzenie (Awaken) nie nadaje koloru lądowi; zwykle takie stworzenie będzie bezbarwne.
- Jeśli jakiś cel stanie się nielegalny przed rozstrzygnięciem, czar nie wpłynie na ten cel, lecz nadal może wpłynąć na legalne cele.
Częste pomyłki
- Mylenie
z poświęceniem —
oznacza przekręcenie, nie poświęcenie.
- Zakładanie, że ląd z Przebudzeniem (Awaken) zyskuje kolor; zazwyczaj pozostaje bezbarwny, chyba że miał wcześniej kolorowe właściwości.
Przykład
Rzucasz Chwyt Prądów na wrogiego 2/2; jeśli dopłaciłeś dla Przebudzenia (Awaken), dodatkowo kładziesz trzy znaczniki +1/+1 na swoją Wyspę, która staje się 3/3 Elementalem z pośpiechem.
Dane wydruku
- Set
The List (PLST)
- Data wydania
- 2019-11-07
- Rzadkość
- Common
- Artysta
- Igor Kieryluk
- Mana value
- 1
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 548f0e6a-c175-44ce-9baf-099b6757ec29
- Oracle ID
- 2c6658c3-8c0e-46c9-8127-bc5b77eb0dab
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Awaken
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper
- Cechy wydruku
- Reprint, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 20 207
- Penny rank
- 12 077
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 203707
- Cardmarket ID
- 416971
- Illustration ID
- c3bd1f03-e332-4d3f-acc2-9302c2336cd4
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.
If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).
If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for {G}.
Pełny rekord źródłowy JSON
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