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Safana, Calimport Cutthroat

CLB (Commander Legends: Battle for Baldur's Gate) · #390 · EN

Safana, Calimport Cutthroat

Legendary Creature — Human Rogue

Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)
RzadkośćUncommon
PLN regular0,70 zł
PLN foil0,96 zł
PLN etched—

Safana, Calimport Cutthroat

Legendary Creature — Human Rogue

Menace
At the beginning of your end step, if you have the initiative, create a Treasure token. Create three of those tokens instead if you've completed a dungeon.
Choose a Background (You can have a Background as a second commander.)

Jak działa karta?

Safana ma menace; na początku twojego etapu końca, jeśli masz inicjatywę, tworzy żeton Skarbu (lub trzy, jeśli ukończyłeś loch). Ma też 'Choose a Background', co pozwala jej być drugim dowódcą w wariancie partnera.

Safana ma trzy ważne elementy w tekście Oracle: 1) Menace — to zdolność bojowa: stworzenie z zasadą 'menace' może być zablokowane tylko, gdy przeciwnik użyje co najmniej dwóch stworzeń do zablokowania go. 2) Wyzwalana zdolność na początku twojego etapu końca — sprawdza warunek 'jeśli masz inicjatywę' zarówno w chwili wyzwalania (gdy etap końca się rozpoczyna), jak i ponownie przy rozwiązywaniu tej zdolności. Jeśli nie masz inicjatywy w momencie wyzwalania, zdolność w ogóle nie zostanie wyzwolona. Jeśli została wyzwolona, ale przy rozwiązywaniu straciłeś inicjatywę, zdolność nie odniesie żadnego efektu. Standardowo tworzy jeden żeton Skarbu; jeśli jednak w momencie rozwiązywania zdolności masz ukończony loch, tworzy trzy żetony zamiast jednego. 3) Choose a Background — to wariant partnera: gdy wybierasz dowódcę, możesz wybrać kartę Safana jako jednego z dwóch dowódców, jeśli drugim dowódcą jest legendarna enchantacja z podtypem Background. Zasady dotyczące dwóch dowódców: obaj są śledzeni oddzielnie; jeśli coś odnosi się do twojego dowódcy, wybierasz, o którego chodzi; kary za ponowne zagranie dotyczą osobno każdego dowódcy; obrażenia dowódcy sumują się względem jednego konkretnego dowódcy (21 obrażeń od pojedynczego dowódcy powoduje przegraną). Jeśli Safana straci zdolność 'choose a Background' lub przestanie być Background w trakcie gry, nadal pozostaje twoim dowódcą.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Na początku twojego etapu końca masz inicjatywę i nie ukończyłeś lochu — Safana wyzwala zdolność i tworzy 1 żeton Skarbu. Jeśli zaś masz inicjatywę i ukończyłeś loch, ta sama wyzwalana zdolność tworzy 3 żetony Skarbu. Jeśli nie masz inicjatywy na początku etapu końca, zdolność nie wyzwoli się wcale.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Commander Legends: Battle for Baldur's Gate (CLB)
Data wydania
2022-06-10
Rzadkość
Uncommon
Artysta
Justine Mara Andersen
Mana value
3
Mana cost
{2}{B}
Power / Toughness
3 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
5356440f-6d49-481e-8332-1a675a48a94e
Oracle ID
afc1c443-93e3-4ef4-a404-1d9fc13e0b02
Słowa kluczowe
Choose a background, Treasure, Menace
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
showcase, legendary
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
11 015
Penny rank
—
Multiverse IDs
570263
Arena ID
—
MTGO ID
—
TCGplayer ID
272766
Cardmarket ID
659072
Illustration ID
50e257a6-8842-477b-8bb4-7d136e111162
Status obrazu
highres_scan

Safana's second ability triggers only if you have the initiative as your end step begins. If the ability does trigger, it will check if you have the initiative again as it tries to resolve. If you don't still have the initiative at that time, the ability won't resolve and none of its effects will happen. Notably, if you don't have the initiative as your end step begins but you have completed a dungeon, the ability won't trigger and you won't create any Treasures.

Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

You can choose two commanders that are the same color or colors.

If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

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