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Bombardment

CMB2 (Mystery Booster Playtest Cards 2021) · #53 · EN

Bombardment

Sorcery

Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
RzadkośćRare
PLN regular1,31 zł
PLN foil—
PLN etched—

Bombardowanie (Bombardment)

Czar

Do końca tury karty, które posiadasz, a które nie znajdują się na polu bitwy, tracą wszystkie typy kart, koszty, nazwy i zdolności i stają się czerwonymi czarami o nazwie Pocisk, kosztującymi {R} z „Pocisk zadaje 2 obrażenia dowolnemu celowi.”

Jak działa karta?

Na turę twoje karty poza polem bitwy stają się czerwonymi czarami „Pocisk” za {R}, które zadają 2 obrażenia dowolnemu celowi. Efekt usuwa oryginalne typy, nazwy, koszty i zdolności tych kart.

Do końca tury każda karta, którą posiadasz i która nie znajduje się na polu bitwy, traci swoje typy kart, koszty, nazwy i zdolności. Zamiast tego staje się czerwoną kartą typu czar o nazwie „Pocisk” z kosztem {R} i zdolnością „Pocisk zadaje 2 obrażenia dowolnemu celowi.” Karty w bibliotekach, które zostały zrandomizowane po rozwiązaniu, stają się nowymi obiektami i nie są Pociskami; karty, które opuszczą strefę inaczej niż przez rzucenie jako Pocisk, przestają być Pociskami.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli po zagraniu Bombardowania w twojej ręce są trzy karty, każda z nich staje się Pociskiem kosztującym {R}; możesz następnie rzucać je do końca tury, każde zadając 2 obrażenia dowolnemu celowi.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Mystery Booster Playtest Cards 2021 (CMB2)
Data wydania
2021-08-20
Rzadkość
Rare
Artysta
James Arnold
Mana value
1
Mana cost
{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
50407531-5f42-40a2-ad6e-618b85c6a00e
Oracle ID
4a002816-aaab-4702-b736-97e6bf354d49
Słowa kluczowe
—
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
playtest
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
—
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
246976
Cardmarket ID
574471
Illustration ID
cb4190b4-69d2-47ec-870f-48a4875badc5
Status obrazu
highres_scan

If Bombardment is somehow cast while another spell is on the stack, that spell becomes a Missile. Since that spell has no target chosen for its spell ability, it won’t resolve. This is true even if that spell had a target for an ability it had.

The Missile characteristics are copiable values of the affected cards and spells.

Cards you own keep any supertypes they may have, such as legendary and basic.

If any portion of your library is randomized, those cards become new objects that aren’t Missiles.

If a card you own is a Missile and changes zones other than by being cast as a Missile, it stops being a Missile.

You must keep cards that were in your hand as Bombardment resolved separate from those that enter your hand later in the turn.

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