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Ogre-Head Helm

PNEO (Kamigawa: Neon Dynasty Promos) · #155s · EN

Ogre-Head Helm

Artifact Creature — Equipment Ogre

Equipped creature gets +2/+2.
Whenever this creature or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
RzadkośćRare
PLN regular—
PLN foil2,40 zł
PLN etched—

Hełm o głowie ogra (Ogre-Head Helm)

Artefakt stwór — Wyposażenie Oger

Wyposażony stwór otrzymuje +2/+2.
Za każdym razem, gdy ten stwór lub wyposażony stwór zada obrażenia bojowe graczowi, możesz go poświęcić. Jeśli to zrobisz, odrzuć swoją rękę, potem dobierz trzy karty.
Rekonfiguracja (Reconfigure) {3} ({3}: Przyłącz do wskazanego stwora, którego kontrolujesz; lub odłącz od stwora. Rekonfiguracja aktywuj tylko jako czar. Gdy jest przyłączone, nie jest to stwór.)

Jak działa karta?

Wyposażony stwór dostaje +2/+2. Gdy ten stwór lub wyposażony stwór zada obrażenia bojowe graczowi, możesz poświęcić go, odrzucić rękę i dobrać trzy karty. Możesz przyłączać lub odłączać kartę za pomocą Rekonfiguracja {3}.

To jest jednocześnie artefakt i stwór z podtypem Wyposażenie i Oger. Gdy jest na polu bitwy jako stwór, może atakować/bronować; gdy jest przyłączony jako wyposażenie, nie jest stworem. Wyposażony stwór otrzymuje +2/+2. Jeśli ten stwór albo wyposażony stwór zada obrażenia bojowe graczowi, możesz poświęcić ten stwór; jeśli to zrobisz, odrzuć rękę i dobierz trzy karty. Możesz użyć Rekonfiguracja {3}, by przyłączyć go do wskazanego twojego stwora lub by go odłączyć; aktywuj tylko jako czar.

Ważne interakcje

Częste pomyłki

Przykład

Atakujesz wyposażonym wojownikiem; zadaje obrażenia bojowe przeciwnikowi, po czym poświęcasz wojownika i wymieniasz całą rękę na trzy nowe karty.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Kamigawa: Neon Dynasty Promos (PNEO)
Data wydania
2022-02-18
Rzadkość
Rare
Artysta
Viko Menezes
Mana value
2
Mana cost
{1}{R}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
4b63a152-aff5-424a-bc5c-abf3c7b1a065
Oracle ID
b73c297a-1c39-450f-99c3-c8daa31c5f3f
Słowa kluczowe
Reconfigure
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Promo, Reprint
Efekty ramki
—
Typ promocji
prerelease, datestamped
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
14 824
Penny rank
5 097
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
263512
Cardmarket ID
609041
Illustration ID
5a0243e3-7a89-4a4e-8dd8-a143683a7a40
Status obrazu
highres_scan

If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.

An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.

Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.

Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.

If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.

Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”

Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.

An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.

An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.

If the equipped creature deals combat damage, you may sacrifice the equipped creature, not Ogre-Head Helm.

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