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The Triumph of Anax

THB (Theros Beyond Death) · #160 · EN

The Triumph of Anax

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on this Saga.
IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
RzadkośćUncommon
PLN regular0,17 zł
PLN foil0,83 zł
PLN etched—

Triumf Anaksa (The Triumph of Anax)

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on this Saga. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Jak działa karta?

Saga, która stopniowo daje celowanemu stworzeniu trample i +X/+0 przez pierwsze trzy chaptery (X = liczba lore counterów przy rozwiązywaniu). Czwarty chapter powoduje walkę twojego stworzenia z jednym stworzeniem przeciwnika. Po IV poświęcasz Sagę.

Oracle: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on this Saga. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Wejście i dodawanie counterów: Gdy The Triumph of Anax wchodzi na pole bitwy, od razu otrzymuje 1 lore counter (bez użycia stosu). Następnie, zaraz po twoim draw step (gdy zaczyna się twoja precombat main phase), otrzyma kolejny lore counter. Umieszczanie counterów w tych momentach nie używa stosu.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Jeśli The Triumph of Anax wchodzi na pole bitwy i w momencie wejścia dostaje 1 counter, jego I chapter ability natychmiast triggeruje i trafi na stos (wybierasz cel przy umieszczaniu triggerów na stosie). Gdy ten trigger rozwiąże się, X = 1 (daje +1/+0 i trample). Po twoim draw step dostanie kolejny counter i wywoła II (X = 2 przy rozwiązywaniu II). Przy trzecim otrzymaniu countera wywoła się III (X = 3). Po czwartej umieszczeniu countera uruchomi się IV — po rozwiązaniu tej ability poświęcasz Sagę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Theros Beyond Death (THB)
Data wydania
2020-01-24
Rzadkość
Uncommon
Artysta
Chris Seaman
Mana value
3
Mana cost
{2}{R}
Power / Toughness
— / —
Layout / frame
saga / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
49b5b348-1415-4062-a2a7-017694424c05
Oracle ID
eea6ba94-8755-45c0-94ea-cde68e4a1e7c
Słowa kluczowe
Fight
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
21 492
Penny rank
18 128
Multiverse IDs
476411
Arena ID
70671
MTGO ID
79444
TCGplayer ID
206756
Cardmarket ID
430484
Illustration ID
22996a85-7221-4601-bf49-1b75f94e128e
Status obrazu
highres_scan

Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

If either target is an illegal target as the final chapter ability resolves, no creature will deal or be dealt damage.

The value of X for the first three chapters is determined only as each chapter ability resolves. Once that happens, the value of X won't change later in the turn even if the number of lore counters on The Triumph of Anax changes.

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

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