If all divinity counters on a creature are moved to a different creature, the indestructible ability doesn't move along with them. The first creature no longer has indestructible because it no longer has a divinity counter on it. The second creature doesn't have indestructible because the chaos ability didn't target it.

OPCA (Planechase Anthology Planes) · #15 · EN
Bant
Plane — Alara
Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Wyjaśnienie po polsku
Bant
Płaszczyzna — Alara
Gdy zachodzi chaos, połóż znacznik boskości na wskazanym zielonym, białym lub niebieskim stworze. Ten stwór ma niezniszczalność (Indestructible) tak długo, jak długo ma na sobie znacznik boskości.
Jak działa karta?
Wszystkie stwory mają wywyższenie; samotny atakujący otrzymuje +1/+1 za każde wywyższenie. Przy chaosie kładziesz znacznik boskości na zielonym, białym lub niebieskim stworze, który wtedy ma niezniszczalność.
Wszystkie stwory na polu bitwy zyskują wywyższenie. Gdy stwór atakuje samotnie, otrzymuje +1/+1 do końca tury za każdą instancję wywyższenia kontrolowaną przez jego kontrolera. Gdy zachodzi chaos, możesz położyć znacznik boskości na wskazanym zielonym, białym lub niebieskim stworze; dopóki ma taki znacznik, ma niezniszczalność. Znaczniki boskości i niezniszczalność pozostają na stworze nawet jeśli Bant przestaje być odsłoniętą kartą płaszczyzny, ale przeniesienie znaczników nie przenosi samej niezniszczalności.
Ważne interakcje
- Jeśli zadeklarujesz więcej niż jednego atakującego, a potem wszystkie poza jednym zostaną usunięte z walki, zdolności wywyższenia nie zostaną wyzwolone.
- Zdolności wywyższenia rozwiążą się przed deklaracją blokerów, więc przyznane premie występują przed blokowaniem.
- Jeżeli wszystkie znaczniki boskości zostaną przeniesione z jednego stwora na inny, niezniszczalność nie przenosi się razem z nimi — pierwszy stwór traci ją, a drugi jej nie zyskuje, chyba że był celem efektu dającego te znaczniki.
Częste pomyłki
- Mylenie sytuacji: stwory wprowadzane na pole bitwy już atakujące nie wyzwalają wywyższenia, bo nie były deklarowane jako atakujące.
- Zakładanie, że przeniesienie znaczników boskości natychmiast daje niezniszczalność nowemu stworowi — niezniszczalność pojawia się tylko na stworze, na które zostały bezpośrednio położone znaczniki przez efekt.
Przykład
Jeżeli masz trzy stałe z wywyższeniem i atakuje jedyny twój stwór, dostanie +3/+3 do końca tury; jeśli później na tego stwora położysz znacznik boskości, będzie miał niezniszczalność, dopóki ten znacznik na nim pozostanie.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Planechase Anthology Planes (OPCA)
- Data wydania
- 2016-11-25
- Rzadkość
- Common
- Artysta
- Michael Komarck
- Mana value
- 0
- Mana cost
- —
- Power / Toughness
- — / —
- Layout / frame
- planar / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 434a2d09-5776-4168-b863-f3b0a736d19b
- Oracle ID
- 82e67c57-6d7a-44cc-ba63-77ce887ab075
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Bezkolorowa
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper
- Cechy wydruku
- Reprint, Oversized
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- —
- Penny rank
- —
- Multiverse IDs
- 423596
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 125575
- Cardmarket ID
- 294410
- Illustration ID
- 37d62f5a-f174-48ca-9678-9e1ec7002686
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
A creature with a divinity counter put on it due to the chaos ability retains indestructible even after Bant stops being the face-up plane card.
If you attack with multiple creatures, but then all but one are removed from combat, your exalted abilities won't trigger.
If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
Exalted bonuses last until the turn ends. If an effect creates an additional combat phase during your turn, a creature that attacked alone during the first combat phase will still have its exalted bonuses in that new phase. If a creature attacks alone during the second combat phase, all your exalted abilities will trigger again.
Some effects put creatures onto the battlefield attacking. Since those creatures were never declared as attackers, they're ignored by exalted abilities. They won't cause exalted abilities to trigger. If any exalted abilities have already triggered (because exactly one creature was declared as an attacker), those abilities will resolve as normal even though there may now be multiple attackers.
If you declare exactly one creature as an attacker, each exalted ability on each permanent you control (including, perhaps, the attacking creature itself) will trigger. Note that if a creature has multiple instances of exalted, each one triggers separately. The bonuses are given to the attacking creature, not to the permanent with exalted. Ultimately, the attacking creature will wind up with +1/+1 for each of your exalted abilities.
In a Two-Headed Giant game, a creature "attacks alone" if it's the only creature declared as an attacker by your entire team. If you control that attacking creature, your exalted abilities will trigger but your teammate's exalted abilities won't.
A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
Exalted abilities will resolve before blockers are declared.
The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
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