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Relentless Advance

WAR (War of the Spark) · #64 · EN

Relentless Advance

Sorcery

Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
They approach in formation, every movement efficient and sure. They halt, listen, and then press on in silent unison.
RzadkośćCommon
PLN regular0,39 zł
PLN foil0,57 zł
PLN etched—

Nieustępliwy Napór (Relentless Advance)

Czar

Gromadzenie (Amass) Zombie 3. (Połóż trzy znaczniki +1/+1 na Armii, którą kontrolujesz. Jest też Zombie. Jeśli nie kontrolujesz Armii, najpierw stwórz żeton stwora Armii Zombie 0/0 koloru czarnego.)

Jak działa karta?

Twórz lub wzmacniaj Armii: daj trzem znacznikom +1/+1 Armii, którą kontrolujesz; jeśli nie masz Armii, najpierw stwórz żeton Armii Zombie 0/0.

Ten czar tworzy lub wzmacnia twoją „Armię”. Jeśli nie masz Armii, najpierw stworzysz żeton Armii Zombie 0/0, a następnie położysz na wybranej Armii trzy znaczniki +1/+1. Jeśli wybrana Armia nie jest Zombie, dodatkowo zyskuje typ Zombie. Efekty wchodzenia na pole bitwy widzą żeton jako 0/0 przed dodaniem znaczników.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli nie masz Armii, rzuć ten czar — najpierw powstaje żeton Armii Zombie 0/0, potem dostaje trzy znaczniki +1/+1 i staje się 3/3.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
War of the Spark (WAR)
Data wydania
2019-05-03
Rzadkość
Common
Artysta
Stanton Feng
Mana value
4
Mana cost
{3}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
4258e242-91c6-4b30-86ec-7759705aa97c
Oracle ID
f54573d1-9950-46c3-b8f1-cd6f081d62ad
Słowa kluczowe
Amass
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
21 418
Penny rank
17 780
Multiverse IDs
460991
Arena ID
69515
MTGO ID
71734
TCGplayer ID
187138
Cardmarket ID
371818
Illustration ID
eb2169c6-d34f-4fa7-b196-348086a25027
Status obrazu
highres_scan

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.

If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

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