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Survival Cache

PLST (The List) · #IMA-34 · EN

Survival Cache

Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
RzadkośćCommon
PLN regular1,05 zł
PLN foil—
PLN etched—

Skrzynia Przetrwania (Survival Cache)

Czar — Zaklęcie

Otrzymujesz 2 punkty życia. Następnie, jeśli masz więcej życia niż przeciwnik, dobierz kartę.
Odbicie (Rebound) (Jeśli rzuciłeś to zaklęcie z ręki, wygnaj je, gdy się rozwiązuje. Na początku swojej następnej podtrzymki możesz rzucić tę kartę z wygnania nie płacąc jej kosztu many.)

Jak działa karta?

Otrzymujesz 2 życia, a jeśli masz ich więcej niż przeciwnik, dobierasz kartę. Jeśli rzuciłeś tę kartę z ręki, Odbicie (Rebound) pozwoli ci ją ponownie rzucić z wygnania na początku następnej podtrzymki bez płacenia many.

Rzucenie tej karty daje ci najpierw 2 punkty życia. Następnie, jeśli twoje życie jest większe niż życie któregoś przeciwnika, dobierasz kartę. Jeśli rzuciłeś ją z ręki, Odbicie (Rebound) wygnaje kartę, gdy się rozwiązuje, i tworzy opóźnione wyzwalane zdarzenie na początku twojej następnej podtrzymki, które pozwala rzucić ją z wygnania bez płacenia kosztu many.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Skrzynię Przetrwania mając 10 życia, zyskujesz 2 życia (do 12); jeśli przeciwnik ma 11, dobierasz kartę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The List (PLST)
Data wydania
2023-02-10
Rzadkość
Common
Artysta
Scott Chou
Mana value
3
Mana cost
{2}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
3fa866dc-cd8a-49a1-bf3b-7c3256f61b38
Oracle ID
5fb8be5a-3666-4680-84e2-341cb269df07
Słowa kluczowe
Rebound
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
16 771
Penny rank
4 135
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
480184
Cardmarket ID
—
Illustration ID
a890013d-7231-402b-858d-4db9a6a9f062
Status obrazu
highres_scan

If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.

If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).

If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.

At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).

If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).

If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.

If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.

In a Two-Headed Giant game, anything that cares about your life total checks the life total of your team. For example, say that your team has 10 life and your opponent’s team has 11 life when you cast Survival Cache. You’ll gain 2 life, so your team’s life total becomes 12. Since your life total (12) is greater than an opponent’s life total (11), you’ll draw a card.

Rebound will have no effect on copies of spells because you don’t cast them from your hand.

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