If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.

PCA (Planechase Anthology) · #96 · EN
Indrik Umbra
Enchantment — Aura
Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Wyjaśnienie po polsku
Indrik Umbra
Zaklęcie — Aura (Enchant)
Zaczarowany stwór otrzymuje +4/+4 i ma pierwsze uderzenie, a wszystkie stwory mogące go zablokować, blokują go.
Pancerz umbry (Umbra armor) (Jeśli zaczarowany stwór miałby zostać zniszczony, zamiast tego usuń z niego wszystkie obrażenia i zniszcz tę Aurę.)
Jak działa karta?
Aura daje zaczarowanemu stworu +4/+4 i pierwsze uderzenie oraz zmusza dostępne bloki. Ma też Pancerz umbry, który zamiast zniszczenia usuwa obrażenia i niszczy Aurę.
Aura daje zaczarowanemu stworu +4/+4 i pierwsze uderzenie oraz zmusza wszystkie stwory, które mogą go zablokować, żeby to zrobiły. Ma też Pancerz umbry (Umbra armor): jeśli zaczarowany stwór miałby zostać zniszczony, zamiast tego usuń z niego wszystkie obrażenia i zniszcz tę Aurę. Pancerz umbry działa niezależnie od tego, czy zniszczenie wynika z obrażeń czy z efektu mówiącego „zniszcz”.
Ważne interakcje
- Jeśli zaczarowany stwór miałby zostać zniszczony przez wiele jednoczesnych zdarzeń, efekt Pancerza umbry (Umbra armor) zastępuje wszystkie i ratuje stwora.
- Jeśli masz kilka Aur z Pancerzem umbry przy tym samym stwora, to jedno z tych Auras zostanie zniszczone zamiast stwora; wybierasz które.
- Jeśli efekt niszczący dotyczy jednocześnie Aur i zaczarowanego stwora, Pancerz umbry sprawi, że stwór zostanie uratowany, a Aura zostanie zniszczona.
Częste pomyłki
- Mylenie Pancerza umbry z regeneracją — Pancerz umbry nie odkręca ani nie usuwa stanu bycia w walce, po prostu usuwa obrażenia i niszczy Aurę.
- Sądzanie, że karta pozwala innym stworem zdobyć zdolność blokowania zaczarowanego stwora — zmusza jedynie te stwory, które już mogą go zablokować, do zablokowania.
Przykład
Atakujący ma stwora 3/3 bez specjalnych zdolności; gdy rzucisz Indrik Umbra, stwór staje się 7/7 z pierwszym uderzeniem, a defensywne stwory które mogą go zablokować, będą musiały to zrobić.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Planechase Anthology (PCA)
- Data wydania
- 2016-11-25
- Rzadkość
- Rare
- Artysta
- Christopher Moeller
- Mana value
- 6
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 3f1f1be3-8360-479b-ac87-7700275fbf0b
- Oracle ID
- b585c218-1793-49a0-8a16-cb23b6efcc3c
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Umbra armor, Enchant
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper
- Cechy wydruku
- Reprint
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 19 724
- Penny rank
- —
- Multiverse IDs
- 423521
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 125442
- Cardmarket ID
- 294334
- Illustration ID
- acea69df-7e05-442c-8cc4-9aa2765c88ca
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.
If, during a player's declare blockers step, a creature is tapped or it's affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having a creature block, its controller isn't forced to pay that cost. The creature doesn't have to block.
Indrik Umbra does not give any creature the ability to block the enchanted creature. It just forces those creatures which are already able to block that creature to do so.
Pełny rekord źródłowy JSON
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