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Demolition Stomper

KLR (Kaladesh Remastered) · #233 · EN

Demolition Stomper

Artifact — Vehicle

This Vehicle can't be blocked by creatures with power 2 or less.
Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
RzadkośćUncommon
PLN regular—
PLN foil—
PLN etched—

Demolition Stomper

Artifact — Vehicle

This Vehicle can't be blocked by creatures with power 2 or less.\nCrew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)

Jak działa karta?

Demolition Stomper nie może być zablokowany przez stworzenia o mocy 2 lub niższej. Możesz go "crew'ować" tapując swoje stworzenia o łącznej mocy co najmniej 5; wtedy staje się artefaktowym stworzeniem do końca tury z nadrukowaną mocą i wytrzymałością.

Demolition Stomper
Typ: Artifact — Vehicle
Oracle: "This Vehicle can't be blocked by creatures with power 2 or less.\nCrew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)"
Jak to działa (krok po kroku):
- Pierwszy tekst ogranicza, które stworzenia mogą go zablokować. Tylko stworzenia o mocy 3 lub większej mogą blokować Demolition Stomper. Stworzenia z mocą 2 lub mniejszą nie mogą go zablokować.
- "Crew 5" to aktywowalna zdolność: deklarujesz, że ją aktywujesz, wybierasz dowolne nieokreślone liczbowo (może być jedno lub więcej) stworzenia, tapujesz je tak, aby ich łączna moc wynosiła co najmniej 5. Po zapłaceniu tej ceny Demolition Stomper staje się jednocześnie artefaktem i stworzeniem do końca tury (ma swoje nadrukowane wartości mocy i wytrzymałości). Jeśli zapłacisz cenę później w turze, Vehicle zyska status stworzenia tylko do końca tej tury.
- Gdy aktywujesz crew, po jej ogłoszeniu nikt nie może wykonywać innych akcji do czasu zapłaty kosztu (nie da się przerwać, np. zmieniając moc stworzenia, aby unieważnić crew). Możesz tapnąć więcej stworzeń niż potrzebne.
- Kiedy stanie się stworzeniem, zachowuje wszystkie cechy artefaktu i stanie się normalnym artefaktowym stworzeniem; będzie mieć swoją nadrukowaną moc i wytrzymałość (o ile jakieś efekty nie nadpisują ich). Nie jest to wejście stworzenia na pole bitwy, więc nie wywoła efektów "kiedy stworzenie wchodzi na pole bitwy".
- Stworzenia użyte do crew nie są przyczepione ani w żaden sposób powiązane z Demolition Stomper po tym, jak on stanie się stworzeniem; np. zniszczenie lub wzmocnienie Stompera nie wpływa na te stworzenia.
- Jeśli Vehicle ma już status stworzenia i aktywujesz crew ponownie, zwykle nic się nie zmieni (nie zmienia jego P/T ani nie daje dodatkowych efektów).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz trzy stworzenia o mocach 2, 2 i 1. Możesz tapnąć je wszystkie (2+2+1=5) by crew'ować Demolition Stomper. Po zapłaceniu on staje się artefaktowym stworzeniem z nadrukowaną mocą i wytrzymałością do końca tury. Jeśli przeciwnik ma tylko stworzenia z mocą 2 lub mniej, nie mogą go zablokować.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Kaladesh Remastered (KLR)
Data wydania
2020-11-12
Rzadkość
Uncommon
Artysta
James Paick
Mana value
6
Mana cost
{6}
Power / Toughness
10 / 7
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
3e5341b8-7492-4d2d-a3ad-f0c2f8eb014c
Oracle ID
282e5e5f-365a-4e11-aeac-ead71d1cf68a
Słowa kluczowe
Crew
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
arena
Cechy wydruku
Reprint, Cyfrowa, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
16 356
Penny rank
13 608
Multiverse IDs
548039
Arena ID
75811
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
673fb464-d463-4364-938d-4461f1b3d428
Status obrazu
lowres

Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

You may tap more creatures than necessary to activate a crew ability.

Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

Once a creature with power 3 or greater has blocked Demolition Stomper, changing the power of the blocking creature won't cause Demolition Stomper to become unblocked.

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