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Celestial Dawn

6ED (Classic Sixth Edition) · #7 · EN

Celestial Dawn

Enchantment

Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
RzadkośćRare
PLN regular2,62 zł
PLN foil—
PLN etched—

Niebiańskie Świtanie (Celestial Dawn)

Zaklęcie

Lądy, które kontrolujesz, są Równinami.
Nielądowe permanenty, które kontrolujesz, są białe. To samo dotyczy czarów, które kontrolujesz, oraz nielądowych kart, których jesteś właścicielem, a które nie znajdują się na polu bitwy.
Możesz wydawać białą manę tak, jakby była maną dowolnego koloru. Możesz wydawać inną manę tylko tak, jakby była maną bezbarwną.

Jak działa karta?

Twoje lądy stają się Równinami, twoje nielądowe permanenty i niektóre karty stają się białe. Biała mana może działać jak każdy kolor, inne maney tylko jako bezbarwna.

To stała zmiana kolorów i typów: wszystkie lądy, które kontrolujesz, stają się typem Równina, a wszystkie nielądowe permanenty oraz czary, które kontrolujesz, oraz nielądowe karty, których jesteś właścicielem i które nie są na polu bitwy, stają się białe. Biała mana może być wydawana jak mana dowolnego koloru, ale każda inna mana może być wydana wyłącznie jako mana bezbarwna. Zmiany kolorów nadpisują poprzednie kolory na polu bitwy, a opuszczenie pola bitwy przez Niebiańskie Świtanie cofa kolory do normalnych.

Ważne interakcje

Częste pomyłki

Przykład

Masz Llanowar Elves (produkuje {G}) i Niebiańskie Świtanie na stole; Elfy dalej produkują {G}, lecz tę zieloną manę możesz wydać tylko na część kosztu bezbarwną, a biała mana może służyć jak każdy kolor.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Classic Sixth Edition (6ED)
Data wydania
1999-04-21
Rzadkość
Rare
Artysta
Liz Danforth
Mana value
3
Mana cost
{1}{W}{W}
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
nonfoil
Scryfall ID
3a51b3c5-7b4a-4ed3-be33-5b854c005b99
Oracle ID
b4d27fad-9a94-4760-80a6-6a2948109864
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
white / —
EDHREC rank
17 504
Penny rank
14 093
Multiverse IDs
15354
Arena ID
—
MTGO ID
—
TCGplayer ID
2498
Cardmarket ID
10850
Illustration ID
2dae4faf-48a1-4cf1-92f4-7d5345c4c8b9
Status obrazu
highres_scan

If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it applies. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.

Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.

If you have unspent nonwhite mana when Celestial Dawn enters, you still have that mana, but you can spend it only on the colorless part of costs.

Land cards you own that aren't on the battlefield aren't changed to Plains.

If a permanent enters while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.

If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.

The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.

If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.

You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.

Celestial Dawn no longer changes mana symbols on cards.

Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.

Will not add or remove Snow Supertype from a land.

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