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Isolation Zone

PLST (The List) · #OGW-22 · EN

Isolation Zone

Enchantment

When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
When properly aligned, hedrons become powerful tools of binding.
RzadkośćCommon
PLN regular0,31 zł
PLN foil—
PLN etched—

Strefa Izolacji (Isolation Zone)

Urok

Gdy ten urok wchodzi na pole bitwy, wygnaj wskazany stwór lub urok, który kontroluje przeciwnik, do chwili, gdy ten urok opuści pole bitwy. (Ten permanent wraca pod kontrolę jego właściciela.)

Jak działa karta?

Po wejściu Strefa Izolacji wygnaje wskazanego stwora lub urok przeciwnika do czasu, aż sama opuści pole bitwy; żetony wygnane w ten sposób nie wracają.

Gdy Strefa Izolacji wchodzi na pole bitwy, jej wywołane zdarzenie celuje w stwora lub urok kontrolowany przez przeciwnika i próbuje go wygnać. Jeśli Strefa Izolacji opuści pole bitwy zanim zdarzenie się rozwiąże, nic nie zostanie wygnane. Wygnany permanent wraca natychmiast, gdy Strefa Izolacji opuści pole bitwy; żetony wygnane przedtem nie wracają, bo przestają istnieć. Aury związane z wygnanym permanentem trafiają do cmentarzy ich właścicieli, Equipmenty pozostaną na polu bitwy odczepione, a znaczniki przestają istnieć.

Ważne interakcje

Częste pomyłki

Przykład

Gdy zagrywasz Strefę Izolacji skierowaną w cudzy stwór, ten stwór zostaje wygnany; jeśli później Strefa Izolacji zostanie zniszczona, stwór wraca natychmiast na pole bitwy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The List (PLST)
Data wydania
2019-11-07
Rzadkość
Common
Artysta
Chris Rallis
Mana value
4
Mana cost
{2}{W}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
38d4bf2e-ad24-4548-8935-1b09f06dc119
Oracle ID
7c1890cf-36db-4720-a472-9158bdc0d8aa
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
26 766
Penny rank
12 502
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
203133
Cardmarket ID
416061
Illustration ID
f45edcaa-fa8d-4cd6-9220-f61edff9a5ac
Status obrazu
highres_scan

If a token is exiled, it ceases to exist. It won’t be returned to the battlefield.

If Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled.

The exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions.

In a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.

Auras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

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