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Setessan Tactics

JOU (Journey into Nyx) · #140 · EN

Setessan Tactics

Instant

Strive — This spell costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
RzadkośćRare
PLN regular3,15 zł
PLN foil4,46 zł
PLN etched—

Setessan Tactics

Instant

Strive — This spell costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."

Jak działa karta?

Strive: wybierasz dowolną liczbę stworzeń; każde ponad pierwsze kosztuje dodatkowe {G}. Do końca tury każde wybrane stworzenie dostaje +1/+1 i zyskuje zdolność "{T}: This creature fights another target creature.". Efekt działa tylko na cele, które są nadal legalne przy rozwiązywaniu.

Setessan Tactics to instant z umiejętnością Strive. Przy rzucaniu wybierasz dowolną liczbę celów będących stworzeniami. Strive — każdemu celowi ponad pierwszy odpowiada dodatkowy koszt {G}. Koszt many na karcie i jej mana value są stałe; dodatkowe {G} zapłacisz tylko jeśli wybierzesz więcej niż jedno stworzenie. Gdy czar się rozwiąże, każde legalne w tym momencie wybrane stworzenie dostaje +1/+1 do końca tury i zyskuje zdolność "{T}: This creature fights another target creature.". Jeśli któryś cel stanie się nielegalny przed rozstrzygnięciem (np. stworzenie zginie), efekt nie obejmie tego celu. Jeżeli żaden z celów nie jest legalny, czar nie rozwiąże się. Zdolność walki wymaga, by oba tworzenia były na polu bitwy, gdy instrukcja walki się rozwiązuje; w przeciwnym razie nie zostanie zadane żadne obrażenie.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Setessan Tactics i wybierasz trzy cele (trzy stworzenia). Ponieważ masz trzy cele, zapłacisz koszt czaru powiększony o {G} za każdy cel ponad pierwszy — w sumie +{G}{G}. Gdy czar rozwiąże się, każde z trzech stworzeń dostaje +1/+1 i otrzymuje zdolność „{T}: This creature fights another target creature.”. Możesz potem odkręcić któreś z tych stworzeń (tap) i skierować walkę przeciwko innemu stworzeniu, powodując, że oba zadają sobie obrażenia równe swojej mocy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Journey into Nyx (JOU)
Data wydania
2014-05-02
Rzadkość
Rare
Artysta
Mark Winters
Mana value
2
Mana cost
{1}{G}
Power / Toughness
— / —
Layout / frame
normal / 2003
Foil / nonfoil
foil nonfoil
Scryfall ID
385a1939-15e5-4f13-b01b-7cdc6835da2a
Oracle ID
755e2f3e-bb32-4902-af8d-d80f9899c69f
Słowa kluczowe
Fight, Strive
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
11 802
Penny rank
7 521
Multiverse IDs
380495
Arena ID
—
MTGO ID
52130
TCGplayer ID
82190
Cardmarket ID
266608
Illustration ID
bd12da85-0492-419b-814e-5b763759728a
Status obrazu
highres_scan

The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.

If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.

Each of the two creatures that fight deals damage equal to its power to the other. If either one of the creatures isn't on the battlefield when the ability that instructs them to fight resolves, no damage is dealt.

If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.

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