If another effect modifies how much damage your sources would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Far Fortune’s last ability no longer applies.

DFT (Aetherdrift) · #480 · EN
Far Fortune, End Boss
Legendary Creature — Human Mercenary
Whenever you attack, Far Fortune deals 1 damage to each opponent.
Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Wyjaśnienie po polsku
Far Fortune, End Boss
Legendarny stwór — Człowiek Najemnik
Za każdym razem, gdy atakujesz, Far Fortune zadaje 1 obrażenie każdemu przeciwnikowi.
Maksymalna prędkość (Max speed) — Jeśli źródło, które kontrolujesz, miałoby zadać obrażenia przeciwnikowi lub permanentowi kontrolowanemu przez przeciwnika, zadaje ono o 1 obrażenia więcej.
Jak działa karta?
Nadaje i śledzi twoją prędkość (1–4). Zadaje 1 obrażenie każdemu przeciwnikowi przy ataku i przy maksymalnej prędkości powiększa obrażenia twoich źródeł o 1.
Karta wprowadza mechanikę prędkości: jeśli nie masz prędkości, z chwilą posiadania permanentu z „Włączcie silniki!” twoja prędkość staje się 1. Prędkość rośnie o 1 na każdej twojej turze za każdym razem, gdy przeciwnik traci życie, do maksymalnie 4. Za każdym razem, gdy atakujesz, Far Fortune zadaje 1 obrażenie każdemu przeciwnikowi. Gdy masz maksymalną prędkość, wszystkie źródła, które kontrolujesz i które zadają obrażenia przeciwnikowi lub permanentowi kontrolowanemu przez przeciwnika, zadają o 1 więcej obrażeń (to dodatkowe obrażenie nadal pochodzi od oryginalnego źródła).
Ważne interakcje
- Każdy gracz śledzi swoją prędkość osobno; twoje zwiększenie prędkości nie wpływa na prędkość innych.
- Gdy źródło zadaje obrażenia podzielone między gracza i permanenty przeciwnika, podziel pierwotną wartość, a potem dodaj +1 do każdej części.
- Dodatkowe +1 obrażeń jest zadawane przez to samo źródło co oryginalne obrażenia, nie przez Far Fortune, chyba że to ona była źródłem.
Częste pomyłki
- Mylenie efektu „Włączcie silniki!” jako wyzwalacza — to nie jest zdarzenie wyzwalające; zmiana prędkości zachodzi natychmiast, gdy kontrolujesz permanent z tą zdolnością.
- Dodawanie +1 przed podzieleniem obrażeń — trzeba najpierw podzielić pierwotną ilość obrażeń, a dopiero potem do każdej części dodać +1.
Przykład
Masz prędkość 3 i atakujesz — Far Fortune zadaje 1 obrażenie każdemu przeciwnikowi; gdy twoje 4/4 zadaje 4 obrażenia przeciwnikowi, zadaje 5 zamiast 4, bo masz maksymalną prędkość.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Aetherdrift (DFT)
- Data wydania
- 2025-02-14
- Rzadkość
- Rare
- Artysta
- Javier Charro
- Mana value
- 4
- Mana cost
- Power / Toughness
- 4 / 5
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- 3655e0a5-af3e-4720-b4cf-c93ae9c10cac
- Oracle ID
- 8b9734c1-7185-40f6-8582-9f87109e3a09
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Max speed, Start your engines!
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- legendary, inverted
- Typ promocji
- firstplacefoil, boxtopper
- Watermark
- —
- Obramowanie / znacznik
- yellow / oval
Identyfikatory i rankingi
- EDHREC rank
- 12 018
- Penny rank
- 10 327
- Multiverse IDs
- 689991
- Arena ID
- —
- MTGO ID
- 137107
- TCGplayer ID
- 614334
- Cardmarket ID
- 807335
- Illustration ID
- e0e9f49e-9a91-41ee-adce-50b2ad083bed
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 1. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 3 and 4, respectively.
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
A player “has max speed” if their speed is 4.
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
The additional 1 damage from Far Fortune’s last ability is dealt by the same source as the original source of damage. The damage isn’t dealt by Far Fortune unless Far Fortune is the original source of damage.
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