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Entrapment Maneuver

Entrapment Maneuver

Instant

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Every squad of deathclaw hunters had a role for the newbies: bait.
PLN regular
PLN foil4,25 zł
PLN etched
Set
Fallout (PIP)
Data wydania
2024-03-08
Rzadkość
Rare
Artysta
Nicholas Gregory
Mana value
4.000
Mana cost
{3}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
32abf12c-edda-479b-b844-aaa0b3061c0a
Oracle ID
2244bef9-1e4e-44ed-9b27-810f04f9e611

An "attacking creature" is one that has been declared as an attacker or put onto the battlefield attacking during this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game or the planeswalker it was attacking has left combat.

Entrapment Maneuver doesn't target the creature to be sacrificed. The target player chooses one as it resolves. No player may take any other actions between the target player choosing the creature and you creating Soldier tokens.

To determine how many Soldier tokens are created, use the toughness of the sacrificed creature as it last existed on the battlefield.

If you cast Entrapment Maneuver after combat damage has been dealt, only creatures that survived combat can be sacrificed.

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