
Blackbloom Rogue
Creature — Human Rogue
This creature gets +3/+0 as long as an opponent has eight or more cards in their graveyard.

ZNR (Zendikar Rising) · #91 · EN
Creature — Human Rogue // Land
Strony karty

Creature — Human Rogue

Land
Wyjaśnienie po polsku
Stworzenie — Human Rogue // Ląd
To jest modalna karta dwustronna: możesz ją zagrać jako stworzenie (przednia strona) lub jako ląd (tylna strona). Przy legalności i wartości many liczy się tylko wybrana strona; karta nie może się transformować ani wchodzić na pole bitwy odwrócona tylną stroną.
Przednia strona: stworzenie — Human Rogue. Tylna strona: land. To jest modalna karta dwustronna (modal double-faced card). Zasadnicze punkty do pamiętania: • Jeśli efekt umieszcza tę kartę na polu bitwy, wchodzi ona przednią stroną do góry (front face up). Jeśli przednia strona nie może wejść na pole bitwy (np. zakaz wchodzenia takich stworzeń), karta wówczas nie wejdzie. • Przy rozstrzyganiu kosztów many i wartości many (mana value) rozważaj twarz, która jest brana pod uwagę: na stosie i polu bitwy liczy się twarz, która jest odwrócona do góry; we wszystkich innych strefach (ręka, biblioteka, cmentarz, poza grą) liczy się tylko przednia strona. • Ta karta nie może być transformowana ani wchodzić na pole bitwy odwrócona tylną stroną; ignoruj wszelkie instrukcje transformacji odnoszące się do niej. • Jeśli efekt pozwala ci zagrać lub rzucić konkretną modalną kartę dwustronną, możesz ją zagrać albo jako ląd (tylna strona) albo rzucić jako stworzenie (przednia strona), w zależności od wybranej twarzy; jeśli efekt pozwala tylko „rzucić” (cast) taką kartę, nie możesz jej „zagrać” jako lądu. • Aby sprawdzić, czy legalnie możesz zagrać daną stronę karty, rozważaj jedynie cechy tej strony i ignoruj cechy drugiej strony. • W Commanderze identyfikacja kolorów (color identity) bierze pod uwagę symbole many i tekst obu stron oraz ewentualny wskaźnik koloru lub typ podstawowego lądu na którejkolwiek stronie. • Jeśli efekt odnosi się do nazwy karty, możesz wybrać nazwę którejkolwiek z twarzy; dalsze odniesienia do zagrania lub rzucenia rozpatrują tylko wybraną nazwę. • Jeśli efekt pozwala grać/rzucać kartę wybieraną spośród grupy, możesz wybrać tę kartę i grać ją dowolną stroną, która pasuje do kryteriów efektu.
Przykład: jeśli efekt mówi „put target card from your hand onto the battlefield”, modalna karta ta wejdzie na pole bitwy przednią stroną do góry. Jeśli efekt mówi „you may play a land card from among these cards”, możesz zagrać tylną stronę (Blackbloom Bog) jako ląd.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
Legalność formatów
Charakterystyka karty
Identyfikatory i rankingi
Market i źródła zewnętrzne
Rulings
If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
The mana value of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
In a multiplayer game, once an opponent leaves the game, they won’t be considered for such an effect, no matter how many cards they had in their graveyard before leaving the game.
An ability that offers a bonus if an opponent has eight or more cards in their graveyard won’t provide additional benefits if more than one opponent has eight or more cards in their graveyard. There are also no additional benefits no matter how many cards are in an opponent’s graveyard, as long as there are at least eight.
In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.
A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
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