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Tilonalli's Summoner

RIX (Rivals of Ixalan) · #121 · EN

Tilonalli's Summoner

Creature — Human Shaman

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
RzadkośćRare
PLN regular2,45 zł
PLN foil5,59 zł
PLN etched—

Przywoływacz Tilonalli (Tilonalli's Summoner)

Stwór — Człowiek Szaman

Wstąpienie (Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta do końca gry.)
Za każdym razem, gdy ten stwór atakuje, możesz zapłacić {X}{R}. Jeśli to zrobisz, stwórz X żetonów stwora 1/1 czerwonego Żywiołaka, które są przekręcone i atakujące. Na początku następnego końca tury, wygnaj te żetony, chyba że masz błogosławieństwo miasta.

Jak działa karta?

Po ataku możesz zapłacić {X}{R}, by stworzyć X przekręconych, atakujących żetonów 1/1 czerwonych Żywiołaków; na początku następnego końca tury są wygnane, chyba że masz błogosławieństwo miasta (Wstąpienie).

Gdy ten stwór atakuje, możesz uiścić koszt {X}{R}. Jeśli to zrobisz, tworzysz X żetonów stwora 1/1 czerwonego Żywiołaka, które wchodzą przekręcone i jako atakujące. Na początku następnego końca tury te żetony są wygnane, chyba że masz błogosławieństwo miasta. Wstąpienie sprawdza, czy kontrolujesz dziesięć lub więcej permanentów, co daje błogosławieństwo miasta na resztę gry; to sprawdzenie nie używa stosu i może nastąpić natychmiast po wejściu dziesiątego permanentu.

Ważne interakcje

Częste pomyłki

Przykład

Atakując, płacisz {3}{R} i tworzysz trzy przekręcone, atakujące żetony 1/1; jeśli to doprowadzi do dziesięciu permanentów, otrzymujesz błogosławieństwo miasta i żetony nie zostaną wygnane na końcu tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Rivals of Ixalan (RIX)
Data wydania
2018-01-19
Rzadkość
Rare
Artysta
Lius Lasahido
Mana value
2
Mana cost
{1}{R}
Power / Toughness
1 / 1
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
2b107726-3a44-4b0f-86ef-4dbbf4473e7e
Oracle ID
830d3450-18e7-4bac-b330-3906ef5e4514
Słowa kluczowe
Ascend
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
10 663
Penny rank
11 997
Multiverse IDs
439778
Arena ID
66859
MTGO ID
66695
TCGplayer ID
155649
Cardmarket ID
315330
Illustration ID
ea3a9a1c-bd3c-4d80-9152-267c97c9b6dd
Status obrazu
highres_scan

If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.

Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.

Whether you have the city’s blessing is checked only as the delayed triggered ability resolves during the end step. The tokens you create can help you ascend.

Some cards have triggered abilities that check if you have the city’s blessing, but don’t use an intervening “if” clause. These abilities trigger regardless of whether you have the city’s blessing and check whether you do only as they resolve.

If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.

As each Elemental token enters the battlefield, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same player or planeswalker that Tilonalli’s Summoner is attacking.

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.

Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.

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