There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.

PAKH (Amonkhet Promos) · #84s · EN
Cruel Reality
Enchantment — Aura Curse
At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.
As Gideon watched the initiate murder his crop-mate, his admiration of the city of Naktamun gave way to horror.
Wyjaśnienie po polsku
Okrutna rzeczywistość (Cruel Reality)
Zaklęcie — Aura Klątwa
Na początku utrzymania oczarowanego gracza, ten gracz poświęca stwora lub planeswalkera według własnego wyboru. Jeśli gracz nie może tego zrobić, traci 5 punktów życia.
Jak działa karta?
Aura przyczepiana do gracza. Na początku jego utrzymania musi on poświęcić stwora lub planeswalkera; jeśli nie może, traci 5 punktów życia.
To aura-klątwa przyczepiana do wskazanego gracza. Na początku fazy utrzymania oczarowanego gracza ten gracz musi poświęcić stwora lub planeswalkera według własnego wyboru; jeśli nie ma takiego permanentu, traci 5 punktów życia. Nie wybierasz, co on poświęci — on sam wybiera spośród swoich stworów i planeswalkerów. Efekt sprawdza się za każdym razem, gdy dochodzi do rozpoczęcia jego utrzymania, dopóki aura jest przyczepiona.
Ważne interakcje
- Oczarowany gracz wybiera, którego stwora lub planeswalkera poświęci; nie wybierasz za niego.
- Jeśli oczarowany gracz ma przynajmniej jednego stwora lub planeswalkera, nie może zamiast tego wybrać utraty 5 punktów życia.
- Symbol planeswalkera w polu tekstowym karty związany z fabułą nie ma wpływu na rozgrywkę.
Częste pomyłki
- Mylenie wyboru: to oczarowany gracz wybiera, co poświęcić, nie osoba kontrolująca aurę.
- Próba wybrania utraty 5 punktów życia zamiast poświęcenia, gdy gracz ma dostępnego stwora lub planeswalkera — to niedozwolone.
Przykład
Jeśli oczarujesz przeciwnika i na początku jego utrzymania ma dwóch stworów i jednego planeswalkera, to on wybiera, którego z tych trzech poświęci; nie może zamiast tego wybrać utraty 5 punktów życia.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Amonkhet Promos (PAKH)
- Data wydania
- 2017-04-28
- Rzadkość
- Mythic
- Artysta
- Kieran Yanner
- Mana value
- 7
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- 25c029c8-a219-4569-8fe6-e64630ca6e6f
- Oracle ID
- 2e3cc9b6-7849-4385-a487-c8f5364174e7
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Enchant
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- paper
- Cechy wydruku
- Promo, Reprint
- Efekty ramki
- —
- Typ promocji
- setpromo, prerelease, datestamped
- Watermark
- planeswalker
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 10 041
- Penny rank
- 2 747
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 130627
- Cardmarket ID
- 297681
- Illustration ID
- 7e1f543e-9030-4c0f-9cfc-243ae65f7b19
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
The enchanted player chooses a permanent to sacrifice from among the creatures and planeswalkers that player controls. You don’t choose which type of permanent the player has to sacrifice.
The enchanted player can’t choose to lose 5 life if they have a creature or planeswalker that can be sacrificed.
Pełny rekord źródłowy JSON
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"commander": "legal",
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