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Tato Farmer

PIP (Fallout) · #404 · EN

Tato Farmer

Creature — Zombie Mutant Peasant

Landfall — Whenever a land you control enters, you may get two rad counters.
{T}: Put target land card in a graveyard that was milled this turn onto the battlefield tapped under your control.
"Try one! They're disgusting!"
RzadkośćRare
PLN regular3,76 zł
PLN foil6,21 zł
PLN etched—

Tato Rolnik (Tato Farmer)

Stwór — Zombie Mutant Chłop

Landfall (Landfall) — Za każdym razem, gdy na pole bitwy wchodzi ląd, który kontrolujesz, możesz otrzymać dwa znaczniki rad.
{T}: Umieść wskazaną kartę lądu w cmentarzu, która została zmielona w tej turze, na polu bitwy pod twoją kontrolą przekręconą.

Jak działa karta?

Landfall daje dwa znaczniki rad przy wejściu twojego lądu; {T} pozwala przywrócić do gry wskazany ląd zmielony w tej turze, wprowadzając go przekręconego.

Pierwsza linia to Landfall (Landfall): gdy na pole bitwy wchodzi kontrolowany przez ciebie ląd, możesz otrzymać dwa znaczniki rad (znaczniki przynależne do gracza). Druga zdolność to {T}: — trzeba przekręcić kartę, aby działała; pozwala wziąć wskazaną kartę lądu, która została zmielona w tej turze, z cmentarza i umieścić ją na polu bitwy pod twoją kontrolą przekręconą. Pamiętaj, że „zmielona” znaczy specjalnie „milled”; karty wysłane z biblioteki do cmentarza innym sposobem nie są legalnymi celami.

Ważne interakcje

Częste pomyłki

Przykład

Na początku swojej tury masz 2 znaczniki rad; ta wrodzona zdolność sprawi, że zmielisz 2 karty i usuniesz po jednym znaczniku za każdą zmieloną nielądową kartę.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Fallout (PIP)
Data wydania
2024-03-08
Rzadkość
Rare
Artysta
Xavier Ribeiro
Mana value
3
Mana cost
{2}{G}
Power / Toughness
1 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
25aef208-dcd2-4b66-bab2-882e38752ab5
Oracle ID
71b5a3b4-31bb-44d8-a80c-36efff2a621e
Słowa kluczowe
Landfall
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
extendedart
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
4 448
Penny rank
—
Multiverse IDs
654449
Arena ID
—
MTGO ID
131803
TCGplayer ID
540961
Cardmarket ID
758678
Illustration ID
c666c4d8-af15-4e29-8d32-db0c8da6770f
Status obrazu
highres_scan

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is "At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves."

Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.

Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.

Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

If a player is instructed to put a card into their graveyard from their library without using the word "mill," (by the effect of Rowan's Grim Search from Wilds of Eldraine, for example), that card isn't a legal target for Tato Farmer's last ability.

In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.

If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they'll mill as many cards as they can.

The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.

Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.

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