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Decommission

AER (Aether Revolt) · #16 · EN

Decommission

Instant

Destroy target artifact or enchantment.
Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life.
"A key weakness in the design is its vulnerability to repeated, forceful blows."
RzadkośćCommon
PLN regular0,09 zł
PLN foil0,74 zł
PLN etched—

Likwidacja (Decommission)

Czar natychmiastowy

Zniszcz wskazany artefakt lub zaczarowanie.
Bunt (Revolt) — Jeśli permanent opuścił pole bitwy pod twoją kontrolą w tej turze, zyskujesz 3 punkty życia.

Jak działa karta?

Zniszcz docelowy artefakt lub zaczarowanie. Jeśli w tej turze jakiś permanent, który kontrolowałeś, opuścił pole bitwy (Bunt), otrzymujesz 3 punkty życia.

Zniszcz wskazany artefakt lub zaczarowanie natychmiast po rozpatrzeniu czaru. Dodatkowo karta ma zdolność Bunt (Revolt): gdy w tej turze jakiś permanent, który kontrolowałeś, opuścił pole bitwy, otrzymujesz 3 punkty życia. Jeśli cel stanie się nielegalny przed rozpatrzeniem, czar nie rozwiązuje się i nie otrzymujesz życia. Bunt sprawdza tylko, czy jakiś permanent opuścił pole bitwy tej tury; nie mnoży się, jeśli opuściło ich więcej.

Ważne interakcje

Częste pomyłki

Przykład

Gdy poświęcisz żeton artefaktu w swojej turze, a potem zagrano Likwidację na czyjś artefakt, otrzymasz 3 punkty życia, jeśli Likwidacja rozwiąże się.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Aether Revolt (AER)
Data wydania
2017-01-20
Rzadkość
Common
Artysta
Josh Hass
Mana value
3
Mana cost
{2}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
1cca66e9-be21-4fc7-8951-cd99e9b213dc
Oracle ID
d001321d-b272-4f94-a333-7cfe8482da20
Słowa kluczowe
Revolt
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
23 270
Penny rank
10 146
Multiverse IDs
423683
Arena ID
—
MTGO ID
62585
TCGplayer ID
126320
Cardmarket ID
294749
Illustration ID
e840d810-06ff-4243-8011-80fa3b534d13
Status obrazu
highres_scan

Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

Tokens that leave the battlefield will satisfy a revolt ability.

If Decommission destroys a permanent you control, it will enable its own revolt ability and you'll gain 3 life.

Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

If the target artifact or enchantment becomes an illegal target, Decommission doesn't resolve and none of its effects happen. You won't gain life.

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

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