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Trickbind

SLD (Secret Lair Drop) · #1774 · EN

Trickbind

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
"He slimed me.... I feel so funky."
—Dr. Peter Venkman
RzadkośćRare
PLN regular27,40 zł
PLN foil28,71 zł
PLN etched—

Trickbind

Czar natychmiastowy

Chwila (Split second) (Dopóki ten czar znajduje się na stosie, gracze nie mogą rzucać czarów ani aktywować zdolności, które nie są zdolnościami many.)
Skontruj wskazaną aktywowaną lub wyzwalaną zdolność. Jeśli zdolność permanentu zostanie w ten sposób skontruowana, zdolności aktywowane tego permanentu nie mogą być aktywowane w tej turze. (Zdolności many nie mogą być celem.)

Jak działa karta?

Natychmiastowy czar z Chwilą, który skontruje wskazaną aktywowaną lub wyzwalaną zdolność; jeśli skontruje zdolność permanentu, ten permanent nie może używać aktywowanych zdolności przez resztę tury.

Trickbind to natychmiastowy czar z Chwilą (Split second), czyli podczas gdy znajduje się na stosie, przeciwnicy nie mogą rzucać czarów ani aktywować zdolności innych niż zdolności many. Po rozpatrzeniu skontruje wskazaną aktywowaną lub wyzwalaną zdolność. Jeśli skontruje zdolność permanentu, wszystkie aktywowane zdolności tego permanentu (nawet inne niż ta skontruowana) nie mogą być aktywowane do końca tury.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Trickbind na wyzwalaną zdolność flanking; zdolność pójdzie na stos, a Trickbind może ją skontruować, zapobiegając jej efektowi.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Secret Lair Drop (SLD)
Data wydania
2024-09-30
Rzadkość
Rare
Artysta
Jason Rainville
Mana value
2
Mana cost
{1}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
1b54349c-d649-4947-8dfa-bcf2aebeab57
Oracle ID
0c2abd2a-ca98-45d2-8dd1-984d2c0c266a
Słowa kluczowe
Split second
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
inverted
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / triangle
EDHREC rank
6 550
Penny rank
1 775
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
579953
Cardmarket ID
791237
Illustration ID
30beca0e-8c94-486d-903e-ed29960ed4f2
Status obrazu
highres_scan

Casting a spell with split second won’t affect spells and abilities that are already on the stack.

Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

Players may turn face-down creatures face up while a spell with split second is on the stack.

If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.

Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.

After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

Trickbind can be used to counter the flanking triggered ability.

Trickbind can’t counter or prevent paying the morph cost to turn a face-down creature face up, since that action doesn’t use the stack.

If Trickbind counters an activated ability of a permanent, no activated abilities of that permanent can be activated for the remainder of the turn. This includes activated abilities other than the one that was countered, as well as any mana abilities that permanent may have. Other abilities of that permanent, including triggered abilities and static abilities, are unaffected.

Trickbind can be used to counter the echo triggered ability. If so, the echo ability won’t trigger again so the echo cost is never paid.

Trickbind can be used to counter the storm triggered ability. Doing so prevents the copies from being created, but doesn’t counter the original storm spell.

Trickbind can be used to counter the suspend “remove a counter” ability. If so, the counter won’t get removed, but the ability will trigger again as normal later on. Trickbind can also be used to counter the suspend “play this card” ability. If so, the card stays exiled (the ability won’t trigger again). Using suspend to exile a card in your hand is neither an activated nor a triggered ability, so it can’t be countered this way.

Trickbind can be used to counter the madness triggered ability. The affected card will remain exiled.

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