After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.

TSP · #223 · en
Stonewood Invocation
Instant
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
"Might of ancient wood and stone, Into spirit, flesh, and bone."
Dane wydruku
- Set
- Time Spiral (TSP)
- Data wydania
- 2006-10-06
- Rzadkość
- Rare
- Artysta
- Pete Venters
- Mana value
- 4.000
- Mana cost
- {3}{G}
- Power / Toughness
- — / —
- Layout / frame
- normal / 2003
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 1b300e67-04d2-4c69-b516-c5cc0a6ff2e7
- Oracle ID
- 35f09a11-1d9b-4dfd-9695-b809c871f10d
Legalność formatów
Rulings
Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
Casting a spell with split second won’t affect spells and abilities that are already on the stack.
Players may turn face-down creatures face up while a spell with split second is on the stack.
Pełny rekord źródłowy JSON
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