Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

AER (Aether Revolt) · #149 · EN
Daredevil Dragster
Artifact — Vehicle
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Wyjaśnienie po polsku
Daredevil Dragster
Artifact — Vehicle
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Jak działa karta?
Each end of combat in which the Vehicle attacked or blocked, it gets a velocity counter. When a trigger resolves that makes it have two or more velocity counters, you sacrifice it and draw two cards. Crew 2 taps creatures with total power 2+ to make it an artifact creature until end of turn.
Oracle: "At end of combat, if this Vehicle attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)"
Jak to działa w praktyce:
- Trigger: At the end of combat step, the game checks whether Daredevil Dragster attacked or blocked during that combat. If it did, a triggered ability is created and put on the stack. If it didn't (or it died earlier in combat), no trigger is created.
- Resolution: When that triggered ability resolves, you first put one velocity counter on the Dragster. Immediately after putting that counter on, you check whether it now has two or more velocity counters. If it does, you sacrifice the Dragster and then draw two cards. Both the sacrifice and the card draw happen during the same resolution of the triggered ability.
- Timing and leaving the battlefield: If the Dragster leaves the battlefield after the trigger is on the stack but before it resolves, that resolving trigger cannot put a counter on something that's no longer on the battlefield, so it won't add a counter or cause the sacrifice/draw. Conversely, if the Dragster already has two or more velocity counters from some other effect before the trigger resolves, the trigger will still put another counter on and then cause the sacrifice and drawing as described.
- Crew reminder: To crew 2, tap any number of creatures you control whose total power is at least 2. Doing so taps those creatures and makes the Vehicle an artifact creature until end of turn. You may tap more creatures than necessary. Creatures used to crew are not attached to the Vehicle; subsequent effects on the Vehicle don't affect the crewing creatures.
- Creature status: A Vehicle is an artifact by default and only becomes a creature while it's been crewed (or by some other effect). If it becomes a creature, it has the printed power/toughness unless another effect sets them. Becoming a creature doesn't count as a creature entering the battlefield.
Ważne interakcje
- At end of combat, check whether this Vehicle attacked or blocked this combat. If it did, its triggered ability is put on the stack.
- When that triggered ability resolves, first put a velocity counter on Daredevil Dragster. Then, still during resolution, check if it has two or more velocity counters. If it does, sacrifice it and draw two cards.
- If Daredevil Dragster doesn't survive until the trigger would be put on the stack (for example, it died during the combat damage step), that triggered ability won't be created.
- If it leaves the battlefield after the trigger is on the stack but before that trigger resolves, it won't gain a second velocity counter from that trigger (so you won't sacrifice it and won't draw cards because of that trigger).
- If some other effect puts a second velocity counter on Daredevil Dragster (not by this trigger's resolution), the triggered ability's sacrifice-and-draw part won't happen when that trigger later resolves; that trigger only checks the number of counters at the moment it resolves and sacrifices/draws only as part of its own resolution.
- If Daredevil Dragster already has two or more velocity counters before the triggered ability resolves and then the trigger resolves (for example because another effect put counters on it earlier), the trigger will still put one more counter on it, and because it has two or more counters during resolution, you'll sacrifice it and draw two cards as part of that same resolution.
- Crew 2: You may tap any number of creatures you control whose total power is 2 or more. Those creatures become tapped and Daredevil Dragster becomes an artifact creature until end of turn. You may tap more creatures than necessary. Creatures that crew it are not attached to it and are otherwise unaffected by effects that affect the Vehicle.
- A Vehicle is an artifact (not a creature) by default. When it's crewed and becomes a creature, it has the printed power and toughness unless another effect overwrote them.
- If Daredevil Dragster becomes a creature after the beginning of combat, it can't attack that combat unless it has been under your control continuously since your turn began. To attack as a Vehicle, crew it (make it a creature) no later than the beginning of combat step.
Częste pomyłki
- Thinking the ability triggers even if the Dragster died during the combat damage step. If it didn't survive to the end of combat, the trigger isn't created.
- Believing the sacrifice and card draw happen immediately when the counter is put on by some other effect. Only the triggered ability's resolution causes sacrifice/draw; if a second counter was added by a different effect earlier, that doesn't make this trigger retroactively sacrifice it unless the trigger's own resolution sees two or more counters.
- Assuming creatures used to crew are attached to or affected by effects on the Vehicle. They are separate; crewing only taps them and turns the Vehicle into a creature.
Przykład
If Daredevil Dragster attacked this turn and had no velocity counters, at end of combat its trigger will put one velocity counter on it. Next turn, if it attacks again, the end-of-combat trigger will put a second velocity counter on it; when that trigger resolves you'll sacrifice it and draw two cards.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Aether Revolt (AER)
- Data wydania
- 2017-01-20
- Rzadkość
- Uncommon
- Artysta
- Titus Lunter
- Mana value
- 3
- Mana cost
- Power / Toughness
- 4 / 4
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 19bbbc98-0806-4226-8fd1-16b812334cee
- Oracle ID
- 6aa96a6e-9a88-4662-aa26-b4c16c0ef650
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Crew
- Tożsamość kolorów
- Bezkolorowa
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 20 006
- Penny rank
- 9 276
- Multiverse IDs
- 423816
- Arena ID
- —
- MTGO ID
- 62903
- TCGplayer ID
- 126468
- Cardmarket ID
- 294919
- Illustration ID
- 325dc36d-1989-417f-83bb-915cdd99f7d1
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
You may tap more creatures than necessary to activate a crew ability.
If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
If Daredevil Dragster doesn't survive the combat damage step, its ability won't trigger.
If Daredevil Dragster has one velocity counter on it and leaves the battlefield while its triggered ability is on the stack, it won't get a second velocity counter and you won't draw cards.
If a second velocity counter is put on Daredevil Dragster by something other than the resolution of its triggered ability, you won't sacrifice it yet.
If Daredevil Dragster somehow has two velocity counters on it and leaves the battlefield while its triggered ability is on the stack, you'll draw two cards even though you can't sacrifice it.
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