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Sauron, Lord of the Rings

LTC (Tales of Middle-earth Commander) · #84 · EN

Sauron, Lord of the Rings

Legendary Creature — Avatar Horror

When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you.
RzadkośćMythic
PLN regular—
PLN foil—
PLN etched1,94 zł

Sauron, Władca Pierścieni (Sauron, Lord of the Rings)

Legendarny stwór — Avatar Horror

Gdy zagrasz to zaklęcie, Gromadzenie (Amass) Orków 5, odrzuć z biblioteki pięć kart, a następnie zwróć kartę stwora z twojego cmentarza na pole bitwy.
Tratowanie (Trample)
Za każdym razem, gdy dowódca, którego kontroluje przeciwnik, umiera, Pierścień kusi cię.

Jak działa karta?

Po wejściu wykonuje Gromadzenie (Amass) Orków 5, wyrzuca pięć kart z biblioteki, a potem przywraca stwora z cmentarza; ma Tratowanie (Trample) i zdolność wywoływaną, gdy umiera dowódca przeciwnika.

Gdy zagrasz tę kartę, najpierw wykonujesz Gromadzenie (Amass) Orków 5 — jeśli nie masz Army stwora, tworzony jest 0/0 czarny żeton Orc Army, potem wybierasz Army stwora i kładziesz na nim pięć znaczników +1/+1; następnie odrzucasz z biblioteki pięć kart do cmentarza i na końcu możesz zwrócić kartę stwora z twojego cmentarza na pole bitwy. Tratowanie (Trample) daje tej istocie możliwość zadawania nadmiarowych obrażeń obrońcy. Ostatnia zdolność wywołuje się, gdy dowódca przeciwnika umiera — Pierścień „kusi” cię, co może dawać emblemat i uczynić wybranego stwora twoim nosicielem Pierścienia zgodnie z zasadami tej zdolności.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: zagrasz Saurona; stworzysz token Orc Army 0/0, położysz na nim pięć znaczników +1/+1, odrzuć pięć kart, a potem przywróć stwora z twojego cmentarza na pole bitwy.

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Set
Tales of Middle-earth Commander (LTC)
Data wydania
2023-06-23
Rzadkość
Mythic
Artysta
Alex Brock
Mana value
8
Mana cost
{5}{U}{B}{R}
Power / Toughness
9 / 9
Layout / frame
normal / 2015
Foil / nonfoil
Scryfall ID
14d58b6f-5222-49b6-898e-389b0486c231
Oracle ID
69c674c7-48a5-49c8-b0be-3f2b5c6a548c
Słowa kluczowe
Amass, Trample, Mill
Tożsamość kolorów
{B}{R}{U}
Produkuje manę
—
Dostępne wykończenia
etched
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
legendary, inverted, etched
Typ promocji
thick, universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
5 145
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
112642
TCGplayer ID
—
Cardmarket ID
718060
Illustration ID
6a61343f-ab06-498e-a624-10820fd5e958
Status obrazu
lowres

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

The creature card you choose doesn't need to be a card you milled. You may choose a creature card that was already in your graveyard before you milled.

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

Each time the Ring tempts you, you must choose a creature if you control one.

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

Sauron, Lord of the Rings's last ability will trigger even if the owner of the commander that died chooses to return it to the command zone after it dies.

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

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