Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

PONE (Phyrexia: All Will Be One Promos) · #159p · EN
Bloated Contaminator
Creature — Phyrexian Beast
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Wyjaśnienie po polsku
Opuchnięty Skażacz (Bloated Contaminator)
Stwór — Bestia phyrexjańska
Toksyczność (Toxic) 1 (Gracze, którym ten stwór zada obrażenia bojowe, otrzymują także znacznik trucizny.)
Za każdym razem, gdy ten stwór zada graczowi obrażenia bojowe, proliferuj. (Wybierz dowolną liczbę permanentów i/lub graczy, następnie daj każdemu z nich kolejny znacznik każdego rodzaju, który już tam się znajduje.)
Jak działa karta?
Stwór z Tratowaniem i Toksyczność 1; gdy zada obrażenia graczowi, ten dostaje znacznik trucizny, a ty proliferujesz, dodając dodatkowe znaczniki tam, gdzie już są.
To stwór z Tratowaniem (Tratowanie) i Toksyczność (Toxic) 1. Gdy zada obrażenia bojowe graczowi, poza stratą życia ten gracz otrzymuje 1 znacznik trucizny, a karta następnie pozwala proliferować — możesz dodać dodatkowe znaczniki do dowolnych permanentów i/lub graczy, którzy już mają jakiekolwiek znaczniki. Proliferacja dodaje po jednym dodatkowym znaczniku każdego rodzaju, który już tam jest; wybór następuje podczas rozwiązywania się efektu i wtedy nie można już na niego odpowiedzieć.
Ważne interakcje
- Toksyczność nie zmienia ilości zadanych obrażeń — np. 2/2 z Toksyczność 1 dalej zada 2 obrażenia i gracz otrzyma 1 znacznik trucizny.
- Gdy zdarzenie proliferacji zaczyna się rozwiązywać i wybierasz, które permanenty/gracze dostaną znaczniki, nie można już na nie odpowiadać.
- Proliferacja pozwala wybrać tylko te permanenty i graczy, którym chcesz dodać znaczniki; możesz wybrać zero.
Częste pomyłki
- Mylenie Toksyczności z modyfikacją obrażeń — toksyczność dodaje znaczniki, nie zmniejsza ani nie zwiększa obrażeń.
- Zakładanie, że proliferacja musi dodać znaczniki do każdego permanentu/gracza — możesz wybrać tylko te, które chcesz, łącznie z wyborem "żadnego".
Przykład
Jeśli Opuchnięty Skażacz zada 2 obrażenia graczowi bez żadnych znaczników, ten gracz traci 2 życia i otrzymuje 1 znacznik trucizny; następnie możesz proliferować, np. dodać kolejny znacznik trucizny temu graczowi lub znaczniki innym permanentom.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Phyrexia: All Will Be One Promos (PONE)
- Data wydania
- 2023-02-10
- Rzadkość
- Rare
- Artysta
- Johann Bodin
- Mana value
- 3
- Mana cost
- Power / Toughness
- 4 / 4
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 131cbcca-f9a9-43cb-a0c8-c95e246f6237
- Oracle ID
- 090018e0-4dcb-4b3c-b4e0-7ba62de0484d
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Toxic, Trample, Proliferate
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper
- Cechy wydruku
- Promo
- Efekty ramki
- —
- Typ promocji
- promopack, stamped
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 2 622
- Penny rank
- 3 986
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 481652
- Cardmarket ID
- 695526
- Illustration ID
- fc710360-cfd2-458b-acc7-971147b84447
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
Any other effects of that damage, such as life gain from lifelink, still apply.
To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
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