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Soulcoil Viper

LCI (The Lost Caverns of Ixalan) · #120 · EN

Soulcoil Viper

Creature — Snake

{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
"As the snake sheds its skin to be born anew, we cast off death to rise as servants of Aclazotz."
—Vito, Church of Dusk heretic
RzadkośćUncommon
PLN regular0,35 zł
PLN foil0,26 zł
PLN etched—

Żmija duszognicza (Soulcoil Viper)

Stworzenie — Wąż

{B}, {T}, Poświęć to stworzenie: Przywróć docelową kartę stworzenia z twojego cmentarza na pole bitwy z znacznikiem finality na niej. Aktywuj tylko jak sorcery. (Jeśli stworzenie ze znacznikiem finality miałoby umrzeć, zamiast tego zostanie wyeksilowane.)

Jak działa karta?

Zapłać {B}, tapnij i poświęć tę kartę, by przywrócić stworzenie z twojego cmentarza na pole bitwy z znacznikiem finality. Możesz to zrobić tylko jak sorcery. Stworzenia z tym znacznikiem, które miałyby trafić do cmentarza z pola bitwy, są wyeksilowane zamiast tego.

Aktywujesz zdolność wybierając najpierw cel (kartę stworzenia w twoim cmentarzu), następnie płacisz koszty: {B}, tapnięcie Żmii duszogniczej i jej poświęcenie. Wybrana karta stworzenia w twoim cmentarzu wraca na pole bitwy jako permanent, który ma na sobie znacznik finality. Ten znacznik nie jest słowem kluczowym i nie nadaje żadnych zdolności permanentowi — jego jedyne znaczenie określają zasady zdolności (patrz niżej).

Ważne interakcje

Częste pomyłki

Przykład

Aktywujesz zdolność w swojej głównej fazie: wybierasz w cmentarzu kartę stworzenia, płacisz {B}, tapniesz i poświęcasz Żmiję duszogniczą. Ta karta wraca na pole bitwy z znacznikiem finality. Jeśli to stworzenie później “umrze” (zostałoby wysłane z pola bitwy do jego właścicielskiego cmentarza), zamiast trafić do cmentarza zostanie wyeksilowane.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Lost Caverns of Ixalan (LCI)
Data wydania
2023-11-17
Rzadkość
Uncommon
Artysta
Allen Douglas
Mana value
3
Mana cost
{2}{B}
Power / Toughness
2 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
1125fdf2-2dbb-49a6-b76f-8cd6c3d6fab4
Oracle ID
24c3c505-ddaa-4adb-983e-7c78d9933cc7
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
17 218
Penny rank
12 989
Multiverse IDs
636825
Arena ID
87265
MTGO ID
118046
TCGplayer ID
525133
Cardmarket ID
742063
Illustration ID
e891a3d3-6ecb-4d1c-9dcc-cd8da56873e6
Status obrazu
highres_scan

Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

Because you choose the target of Soulcoil Viper's ability before you pay the cost of sacrificing it, Soulcoil Viper can't be the target of its own ability.

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

Multiple finality counters on a single permanent are redundant.

Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

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