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Recon Craft Theta

PIP (Fallout) · #669 · EN

Recon Craft Theta

Artifact — Vehicle

Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
RzadkośćRare
PLN regular—
PLN foil25,61 zł
PLN etched—

Recon Craft Theta

Artifact — Vehicle

Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2

Jak działa karta?

Gdy wchodzi — tworzysz 1/1 token Alien. Gdy atakuje — proliferujesz (dodajesz dodatkowe znaczniki rodzajów już obecnych) do dowolnych wybranych permanentów i/lub graczy. Crew 2 — tapnij stworzenia o łącznej sile ≥2, żeby to Vehicle stało się stworzeniem.

Flying — ten Vehicle ma Latający (może blokować/ być blokowanym tylko przez stworzenia z Latającym lub Unblockable? nie; tylko przez stworzenia z lataniem lub zasięgiiem).
Kiedy to Vehicle wchodzi na pole bitwy, tworzy 0/0 niebieskie stworzenie Alien i natychmiast kładziesz na nim jeden znacznik +1/+1, więc wynikowy token jest 1/1.
Gdy to Vehicle atakuje, jego zdolność rozpoczyna rozwiązywanie i pozwala ci proliferować. Proliferować oznacza: wybierasz dowolną liczbę permanentów i/lub graczy (możesz wybrać też żadnego), a następnie dla każdego wybranego dajesz dodatkowy znacznik każdego rodzaju, który już się na nim znajduje — np. jeśli permanent ma znaczniki +1/+1 i znaczniki lojalności, dostanie po jednym z każdego z tych rodzajów. Możesz wybierać permanentów i graczy przeciwników, ale nie możesz wybierać kart poza polem bitwy nawet jeśli takie karty miały znaczniki.
Crew 2 — aby ten Vehicle stał się stworzeniem i mógł atakować lub blokować, możesz tapnąć dowolne stworzenia, które kontrolujesz o łącznej wartości siły co najmniej 2. Tapnięte stworzenia pozostają normalnymi stworzeniami; Vehicle traktuje się jako stworzenie tylko wtedy, gdy został załadowany (crewed).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Kontrolujesz Recon Craft Theta i atakujesz nim. W momencie ataku wybierasz, aby proliferować: wybierasz swoje stworzenie z dwoma znacznikami +1/+1 i przeciwnika z jednym znacznikiem trucizny. Po proliferacji twoje stworzenie ma trzy znaczniki +1/+1, a przeciwnik ma dwa znaczniki trucizny.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Fallout (PIP)
Data wydania
2024-03-08
Rzadkość
Rare
Artysta
Jarel Threat
Mana value
4
Mana cost
{4}
Power / Toughness
4 / 4
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
0906c5c0-135d-4372-bcdb-a366341d1f65
Oracle ID
8fba247e-9849-4a06-84ff-242894b0503a
Słowa kluczowe
Flying, Crew, Proliferate
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
surgefoil, universesbeyond
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
5 927
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
540837
Cardmarket ID
758797
Illustration ID
377ecbe0-b02b-421a-9ae4-bdd465f5192b
Status obrazu
highres_scan

You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't proliferate.

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