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Capital Punishment

CN2 (Conspiracy: Take the Crown) · #40 · EN

Capital Punishment

Sorcery

Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature of their choice for each death vote and discards a card for each taxes vote.
"I did offer them a choice . . ."
—Queen Marchesa
RzadkośćRare
PLN regular14,03 zł
PLN foil20,06 zł
PLN etched—

Capital Punishment

Zaklęcie

Council's dilemma — Rozpoczynając od ciebie, każdy gracz głosuje "death" lub "taxes". Każdy przeciwnik poświęca stworzenie swojego wyboru za każdy głos "death" i odrzuca kartę za każdy głos "taxes".

Jak działa karta?

Głosujesz i potem każdy przeciwnik po kolei poświęca stworzenia za każdy głos "death" i odkłada/ujawnia karty do wyrzucenia za każdy głos "taxes"; poświęcenia i wyrzucenia wykonują się jednocześnie w swoich etapach.

Council's dilemma — Rozpoczynając od ciebie, każdy gracz głosuje "death" lub "taxes". Następnie: 1) Każdy przeciwnik po kolei wybiera odpowiednią liczbę stworzeń do poświęcenia (jedno stworzenie za każdy oddany głos "death"). Po tym wszyscy wybrani w ten sposób zostaną poświęceni jednocześnie. 2) Potem każdy przeciwnik po kolei odkłada odpowiednią liczbę kart z ręki do odsłonięcia (jedna karta za każdy oddany głos "taxes"). Po odsłonięciu wszystkie te karty są wyrzucane do cmentarza jednocześnie. Głosować trzeba (nie można się wstrzymać). Głosy podawane są w kolejności turek, więc gracze, którzy głosują później widzą wcześniejsze wybory. Nikt nie głosuje ani nie wykonuje nic między zagraniem zaklęcia a jego rozwiązaniem; odpowiedzi na zaklęcie muszą być złożone zanim ktoś zagłosuje.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Są trzech przeciwników. Głosujesz: death, drugi gracz: death, trzeci: taxes. To daje 2 głosy death i 1 taxes. Każdy z twoich przeciwników po kolei poświęca po dwie własne istoty (jeśli nie ma tylu, poświęca wszystkie), a potem po kolei odkłada po jednej karcie z ręki i wszystkie te odkładane karty są jednocześnie ujawniane i wyrzucane do cmentarza.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Conspiracy: Take the Crown (CN2)
Data wydania
2016-08-26
Rzadkość
Rare
Artysta
Lake Hurwitz
Mana value
6
Mana cost
{4}{B}{B}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
051830bb-1baa-4c11-9177-efcd908fbcaf
Oracle ID
c2902f4f-b40e-49f7-8ab0-5b6a70021482
Słowa kluczowe
Council's dilemma
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
9 509
Penny rank
—
Multiverse IDs
416797
Arena ID
—
MTGO ID
74674
TCGplayer ID
121422
Cardmarket ID
291746
Illustration ID
802f3e8a-8732-43a6-a088-6733f26915b9
Status obrazu
highres_scan

Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.

Each opponent chooses an appropriate number of creatures to sacrifice in turn order, then all of those creatures are sacrificed simultaneously. After that is complete, each opponent sets aside an appropriate number of cards to discard in turn order, then all cards are revealed and discarded simultaneously.

You must vote for one of the available options. You can’t abstain.

Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

If an opponent controls fewer creatures or has fewer cards in hand than the number of appropriate votes, all those creatures are sacrificed or all those cards are discarded, as applicable.

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.

The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.

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