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Weaponized Scrap

CMB1 (Mystery Booster Playtest Cards 2019) · #111 · EN

Weaponized Scrap

Artifact Creature — Construct

Upgrade (This creature enters covering another artifact you control. If it can't, exile it. Ignore the artifact it's covering. Anywhere this card goes, cards underneath it also go. It has haste.)
RzadkośćRare
PLN regular0,09 zł
PLN foil—
PLN etched—

Uzbrojony złom (Weaponized Scrap)

Artefakt stwór — Konstrukcja

Upgrade (Ten stwór wchodzi na pole bitewne nakrywając inny artefakt, który kontrolujesz. Jeśli nie może tego zrobić, wygnaj go. Ignoruj artefakt, który nakrywa. Gdziekolwiek ta karta pójdzie, karty pod nią również idą. Ma pośpiech (Haste).)

Jak działa karta?

Zamiast wejść normalnie, karta może nakryć inny artefakt, który kontrolujesz; jeśli nie może, zostaje wygnana. Karta nakrywająca zachowuje pozycję i stan nakrywanego artefaktu i ma pośpiech.

Karta ma zdolność Upgrade: zamiast wejść normalnie na pole bitwy, nakrywa (overlay) inny artefakt, który kontrolujesz. Jeśli nie da się wybrać takiego artefaktu, karta trafia do wygnania. Karta, która nakrywa inny artefakt, traktuje ten artefakt jako reprezentowany przez siebie — zachowuje stan (przekręcony, znaczniki, atakowanie itp.). Gdy ta karta się poruszy (np. zostanie wygnana, położona na bibliotece czy do cmentarza), karty pod nią poruszają się razem z nią. Nakrywanie nie powoduje wejścia na pole bitewne, więc wyzwalacze „wchodzi na pole bitewne” nie zadziałają.

Ważne interakcje

Częste pomyłki

Przykład

Gdy bijesz się z przeciwnikiem i chcesz, żeby Twój artefakt „stał się” tym stworem, zagrywasz Uzbrojony złom; jeśli wybierzesz artefakt, karta nakryje go i będzie działać jako reprezentacja tego artefaktu z pośpiechem.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Mystery Booster Playtest Cards 2019 (CMB1)
Data wydania
2019-11-07
Rzadkość
Rare
Artysta
Tyler Wright
Mana value
4
Mana cost
{4}
Power / Toughness
6 / 6
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
015231fd-f1f6-47fe-b577-bc973771848a
Oracle ID
0f79d896-6e17-41d7-8078-0627f7e1b71b
Słowa kluczowe
—
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
playtest
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
—
Penny rank
—
Multiverse IDs
476241
Arena ID
—
MTGO ID
—
TCGplayer ID
202722
Cardmarket ID
415309
Illustration ID
1c6f4f0d-c6b3-402d-a5e0-3fd1a668992c
Status obrazu
highres_scan

An artifact can be upgraded more than once.

If you can’t choose an artifact you control while applying a permanent’s upgrade replacement effect, it doesn’t move to or enter the battlefield at all and instead moves to exile.

The card with upgrade moves to the battlefield, but it doesn’t enter the battlefield. Instead it overlays an artifact you control. That artifact becomes represented by the new card – if it was tapped, it’s still tapped; if it had counters on it, it still has those counters; if it was attacking, it’s still attacking; and so on.

If a player’s commander is upgraded, the resulting creature is still their commander. If it leaves the battlefield, the commander can be put into the command zone instead, and the other cards move to the expected zone.

If the upgraded object moves to the top or bottom of its owner’s library, that player chooses the relative order for its component cards without revealing that order.

Enters-the-battlefield triggers won’t trigger when an artifact with upgrade overlays another artifact.

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