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Dusk Charger

PLST (The List) · #RIX-69 · EN

Dusk Charger

Creature — Horse

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +2/+2 as long as you have the city's blessing.
Stories say demon blood runs in its veins, making it fearless and bloodthirsty.
RzadkośćCommon
PLN regular0,22 zł
PLN foil—
PLN etched—

Dusk Charger

Stwór — Koń

Wstąpienie (Jeśli kontrolujesz dziesięć lub więcej permanentów, otrzymujesz błogosławieństwo miasta na resztę gry.)
Ten stwór otrzymuje +2/+2 tak długo, jak masz błogosławieństwo miasta.

Jak działa karta?

Dusk Charger to stwór, który zyskuje +2/+2, jeśli masz błogosławieństwo miasta. Błogosławieństwo dostajesz, gdy kontrolujesz 10 lub więcej permanentów.

To prosty stwór, który zyskuje +2/+2 tylko jeśli masz błogosławieństwo miasta. Błogosławieństwo otrzymujesz w momencie, gdy kontrolujesz 10 lub więcej permanentów i gdy karta/zdolność z Wstąpieniem sprawdza ten warunek (nie używa stosu). Jeśli twoje dziesiąte permanenty pojawią się, dostajesz błogosławieństwo natychmiast, a efekt utrzymuje się aż do końca gry.

Ważne interakcje

Częste pomyłki

Przykład

Masz dziewięć permanentów i zagrywasz ląd jako dziesiąty; gdy ląd wejdzie na pole bitwy, natychmiast otrzymujesz błogosławieństwo miasta i Dusk Charger otrzymuje +2/+2.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The List (PLST)
Data wydania
2019-11-07
Rzadkość
Common
Artysta
Lucas Graciano
Mana value
4
Mana cost
{3}{B}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
012bdc02-fe5f-4e87-b840-53090f78c649
Oracle ID
e0190e13-89f6-4b51-a277-bf3eb842963e
Słowa kluczowe
Ascend
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
28 588
Penny rank
15 750
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
203669
Cardmarket ID
418561
Illustration ID
c5e02f92-1217-4d19-81f3-992162b174b1
Status obrazu
highres_scan

Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

Some cards get power, toughness, and/or abilities once you have the city's blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent's characteristics after you have the city's blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.

If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.

Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

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